Cultist Simulator

Cultist Simulator

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Mind Palace
   
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559.103 KB
24 Jan, 2023 @ 4:50am
24 Jan, 2023 @ 4:53am
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Mind Palace

Description
This mod contains a permanent element, that accepts all cards. This can be used like Sulochana to hold any timer you want, with less babysitting durations.

When reaching the spider door for the first time, you will get the first step of this project.

I understand that this is very powerful, so I tried to achieve 'some' semblance of game balance by having a lot of time and resource requirement for this.

Any idea and suggestions for balance changes or better descriptions are always welcome.
5 Comments
phonenixkey 29 Jan @ 4:48am 
Not sure as far as IDs go, but I have a screenshot I kept just in case - if only I could post it here.
Essentially, the 4 cards I got at the start of the Obsonate run were the usual 3 (follower, mentor & Delightful Blood) and the My Idea card.
Omega  [author] 20 Jan @ 7:04am 
@phonenixkey The ids of these cards are really different as far as i can tell. I really dont know how it can be pulled instead of the other one.
phonenixkey 18 Jan @ 12:37pm 
Works great for the most part, BUT this mod broke my Apostle Obsonate run. The game apparently picked up the Mindpalace card instead of the actual cult when my Delight/original cult leader ascended. Looking into it, they also get autosorted into the same space as the cult in shelves, so it seems to be an issue with the original card you Talk with.
Acuru 11 Jan, 2024 @ 4:00pm 
Love it! I think balance is okay, makes some endings easier, but getting it, requires some preparations to do, I think it overall fits game.
araT 23 Oct, 2023 @ 5:23pm 
Cool mod