Project Zomboid

Project Zomboid

436 ratings
Destroyable World Fences
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24 Jan, 2023 @ 11:14am
27 Jun, 2023 @ 12:33pm
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Destroyable World Fences

Description
Destroyable World Fences
Just updated! You can customize how zombies behave near fences now!
Is the game too easy to cheese? Stop being a casual and make your life harder. You won't be safe anymore inside those fancy walls.
Fences have different stats, but most will resist for a very long time. But just in case, don't stay near them if you hear a thump noise.
Compatible with SP and MP (Host not tested)

IMPORTANT NOTICE
You will have to start from a fresh world since this mod modifies stuff during the world generation. You can modify health of the single type of wall\fences from the Sandbox Options, but the new health will be only applied to newly generated fences, so mess with these settings before starting a new serious game. Default values are what were being used before I added the sandbox settings, so they should be fine for most people.



[ko-fi.com]




Workshop ID: 2923027740
Mod ID: DWF
Popular Discussions View All (4)
14
5 Aug, 2024 @ 10:11pm
Errors caused by this mod
Kometax
2
1
17 Mar, 2024 @ 7:30pm
Specific wooden structures produce invisible walls
real human meat
1
25 Jun, 2023 @ 10:14am
EN translation
Pertominus
142 Comments
TheSlipperyKat 29 Jun @ 5:58pm 
$5 broskichacho cmon
Claudia {ODST} 21 Jun @ 8:18pm 
I can't seem to get this to work on a dedicated server, only works on singleplayer with me
Varlun 20 Jun @ 12:03pm 
I'm gonna have to unsubscribe from this mod because it seems to just not work at all as intended. Either zombies stand around trying to attack the fences but failing, or (with setting disabled) they can attack the fence but can't damage them, because for some reason you tied the fence health with that setting.

If you simply separated the fence health into a different setting, this would fix the problem. And honestly, since the "modded thumping behavior" seems completely broken, you should probably disable it completely, and just go with the giving fences health.

I'm serious about giving $5 if you fix this.
Varlun 20 Jun @ 10:46am 
I also want to note that the default health values you have set are way, way absurd. The best wooden walls the player can make have 850 health, and the best metal ones have 1070 health. Yours have anywhere from 12k-50k health.
Varlun 20 Jun @ 10:40am 
I enabled it again and changed the "zombie amount to thump" to 2... no improvement. Zombies just group up against the fence without attacking it. Sometimes they do decide to attack. Is this just how the mod is supposed to be? I would really prefer it if zombies just attacked the fences normally, as they do when the setting is disabled (vanilla behavior), but I also want them to be able to damage the fences.

Could you please add a setting or something so I could have the best of both worlds? I'd even be willing to throw you 5 bucks if you made it happen.
Varlun 20 Jun @ 10:31am 
I disabled the "modified zombie thumping behavior" checkbox and that fixed zombies not attacking the walls, but now they're not *damaging* the walls...
Varlun 20 Jun @ 10:24am 
Hey, having a problem with this mod. Zombies are mostly just walking into the fences without attacking them. I had the "zombie amount to thump" all set to 1.
Sparx 15 Mar @ 8:25am 
can you include every buildable wall too ? i'm sick of one zombie destroying my log walls...
Nero 4 Mar @ 8:59am 
b42!!!
Summer 2 Mar @ 5:45am 
We had this mod on a high pop server and multiple players experienced severe frame rate issues. Mod was removed, issues persisted, due to fences still being destroyable where cells had been loaded. Is there a work around?