Halo: The Master Chief Collection

Halo: The Master Chief Collection

64 ratings
The Land of Hyrule V0.2.1
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Engine: Halo1
Game Content: Multiplayer
File Size
Posted
Updated
250.328 MB
29 Jan, 2023 @ 9:49pm
8 May, 2023 @ 3:43am
6 Change Notes ( view )

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The Land of Hyrule V0.2.1

In 1 collection by SVΛ
Halo: CE Maps
50 items
Description
This is an MCC port from Halo: Custom Editon.
I am not the original author.

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Title: The Land of Hyrule V0.2.1
Section: Modified Multiplayer Maps
Author: ARKaMAN, Cellesta92
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File Notes:

Hello everone! This map is basily the middle ground between 0.2 and 0.3. This update includes new font,weapons,music,sounds ect.

Really what this is lacking is some fixed glitches new portals new BSP and other stuff. Please don't rate it bad cuz its missing some of this stuff.
This is more of a update from 0.2 then a new version. So anywas enjoy! :D
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Source: http://hce.halomaps.org/index.cfm?fid=5034
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Changes:
- Replaced grenade with Bomb
- Added spawn points

Thoughts:
The scope of the Legend of Zelda Online has left me speechless. There is so much for me to say, but I think it might be best for you to come in blind and see for yourself.

------------------------------------------ Special Thanks ------------------------------------------
- R93 Sniper - His modification to the MEK deprotection tools made my life easier.
- con - They helped me out with fixing the bumpmaps--again lol.
- Vaporeon - They helped and taught me how to fix the custom HUD amongst a plethora of other things.
- The Zelda Online Team - They're the madlands that made this insane map.

===========================================================================
IMPORTANT:
To spawn with all your weapons
Game Options > Item Options > Custom Starting Equipment: OFF
===========================================================================
21 Comments
SVΛ  [author] 18 Dec, 2024 @ 4:03pm 
@DarkLink1996

Once you've properly ported them and cleaned them up, modifying the weapon sets, character models, etc shouldn't be too bad.
DarkLink1996 18 Dec, 2024 @ 12:44pm 
@SVΛ
Yeah, that makes sense. I would gladly learn how. Maybe try to modify them so that all four Zelda maps can have a consistent weapon-set and playstyle.

Yeah, those are the maps I'm talking about, plus the Spirit Temple, which is much easier to find
SVΛ  [author] 18 Dec, 2024 @ 11:33am 
@DarkLink1996

Also, you can't find forest temple because the author/uploader messed up the spacing in the title as "Fores Temple". Searching "forresttemple" will yield results. I am assuming these are the maps you want to port, correct?

Forest Temple [halomaps.org]
Gannons Castle [halomaps.org]
SVΛ  [author] 18 Dec, 2024 @ 11:25am 
@DarkLink1996 I have been thinking about Forest Temple because the hookshot there is really fun when it works. However, I have no current plans to port either of those at this moment in time. In fact, there's still a little bit of work left for me to do on "The Land of Hyrule", which I have been putting off. Hopefully I will get around to it during Winter. Hahahahaha

With that said, porting isn't so much difficult (with the right tools) as much as it is a tedious process. If you want to give it a go, I would be more than happy to provide you with the proper resources, guide you in the right direction, and give help as needed. :zr_grapefruit:
DarkLink1996 18 Dec, 2024 @ 9:59am 
Any chance we can get Ganon's Castle (On Halomaps as "Gannons Castle"), The Forest Temple (Can't seem to find the one with Link, but I swear there is one), and the Spirit Temple on Workshop?
Sol 4 Jun, 2024 @ 8:35pm 
I remember playing the original or this back around 2007 or 2009 or so, it's amazing to see classics being ported forwards so that we can show the younger halo fans "what mods looked like back in our days, before online cheats were called mods"
Groovy_Axis 3 Feb, 2024 @ 10:25pm 
i remember seeing OOOOOLD youtube videos about this mod on oldschool CE on pc!!! so excited!
MAGA 21 Aug, 2023 @ 1:12pm 
this is cool, but I'd rather see more detailed and smaller maps than one big one that has little detail
SVΛ  [author] 20 Apr, 2023 @ 12:22pm 
I think the crashes have to do with the music being imported into Custom Edition improperly. Basically, long sound files need to be cut up in small slices because of how CE's sound/buffer system work. I'm not too sure, but I was planning to re-import them anyways, and hopefully this fixes the micro-stutters between areas and crashes.
fuggg 20 Apr, 2023 @ 11:39am 
It occasionally crashes upon leaving Kokiri Forest with the light bow you get from the Sacred Forest Meadow, though it's inconsistent and hard to recreate so I can't say for sure if that's what's actually causing it or not. Other than that though the map seems fine now, kudos for the quick fix