Barotrauma
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Exosuit Retexture
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4 febr. 2023 la 13:59
21 iul. la 18:38
7 jurnale de actualizare ( vizionare )

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Exosuit Retexture

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Thanks to SCP-966-1, creator of Enhanced Armaments, for helping me out.

Didn't like the vanilla "Eggs-o-suit," so I made it more suit shaped.

Completely Clientside. Server-sided, sorry for the unintentional misleading.

'Das it.
75 comentarii
The_italiandiabetic 22 iul. la 17:47 
YIPPI
[ST] SGT. Shorty  [autor] 24 iun. la 15:36 
It was my first ventures spriting, I liked the concept of the exosuit, but I didn't like how it was very bulbous, and felt that it would make using normal tools difficult.
Aragog 24 iun. la 15:16 
I dont get what people see in this, it's kinda ugly
50/50 mod
Bomb Robot 1:4 GRN 27 ian. la 1:43 
thanks i hated the old ones
Slau4eG 20 dec. 2024 la 1:26 
Thank you for this mod!
Havel L. Krik 11 dec. 2024 la 12:38 
@mead, what you can do is replace the texture file for the Exosuit with this one. I'm doing right now, the game updated and reverted the change.
mead 10 nov. 2024 la 15:06 
I would love to, but unfortunately, I have no knowledge of programming. If it’s simple for you to do, I’d be very happy if you could add it. Also, as I mentioned, having a different color version of the suit that highlights the medic (like white coloured with a red medic symbol on the arm) would be fantastic to include with the mod. Thank you again for this great retexture mod; you’ve done an amazing job
[ST] SGT. Shorty  [autor] 10 nov. 2024 la 9:15 
That's because they both overwrite the Exosuit, which is not an additive process. Whichever one you place on top takes priority of the one below it.

If you want to make a patch for it, you have my permission.
mead 10 nov. 2024 la 1:37 
Also I'm having an issue with the sound effect when using it with the immersive diving gear. If this mod is above immersive diving gear in the load order, the robotic footstep sounds don’t play. However, if it’s below in the load order, the appearance of the exosuit doesn’t change at all