Portal 2

Portal 2

150 ratings
C-Vertex
   
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8.917 MB
29 Jul, 2014 @ 12:05pm
8 Jul, 2017 @ 7:53am
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C-Vertex

Description
A modification of Vertex, idea by cyhborg.


Visit cyhborg's workshop, probably the most sophisticated and high quality puzzles made only with the vanilla editor (no Beemod).
71 Comments
mentallentil 25 Oct, 2024 @ 10:25pm 
very fun
Mr Fab 6 Aug, 2023 @ 2:51am 
That was a lot of fun to figure out that one move :steamthumbsup: Favorited !
nerdlingnation 7 Apr, 2023 @ 5:13pm 
Glad I came back to this one. It was sitting in my queue for a long time after it stumped me a while back. Very cool puzzle.
Evil Joe 22 Mar, 2022 @ 2:24am 
Took me four days to figure out the final move I was stuck on. I even went and played the Simple Vertex version to hopefully understand what I was missing, but it didn't have the aspect that was causing me issues. When I eventually thought of trying what ended up being the solution, I thought 'that can't be how you're supposed to do it, can it?' but I had no other options, so I gave it a try and it worked. Well made map that forced me to think outside the box. Starts off straight forward, but gets progressively trickier once you get into the final leg.
可砸 26 Nov, 2021 @ 8:26am 
Excellent work!Fun and enjoyable,I haven't played cyhborg's version,but when I saw that cube behind fizzler,I thought there would be some respawn tricks in Rail Platform...hopefully I was beaten by that knockdown ,very satisfied!
https://youtu.be/qhG8NmjGt0I
mabelpines 7 Aug, 2021 @ 7:12pm 
Wow, just amazing. It takes me literally few days to figure out the trick. Thumbs up!
Jacklynn 22 May, 2021 @ 10:57am 
Wow, what an amazing puzzle! The knock-off trick literally took me days to figure out and I'm really satisfied with the outcome.
kromwell 20 Mar, 2021 @ 3:43pm 
Great map. Take some time. :]
AnarchistPrime 20 Aug, 2020 @ 3:34am 
Excellent. Difficult map requiring pre-planning of moves. I was stumped by the knock-off manoeuvre (had to go through a playthrough video). I had worked everything else out and knew I had to get that particular cube from the ledge to complete the final steps (which I had worked out in my head). I'm still undecided whether a sufficient number of players could be expected to figure out that manoeuvre without either a hint or some kind of mini tutorial built into the chamber - perhaps if I had given it more time and come back to it with a fresh mind I would have figured it out. However, it would have brought huge satisfaction if I had figured out that one little mechanic for myself. Thumbs up for me.
toncica  [author] 19 Aug, 2020 @ 3:38am 
Apologies for not having a link to cyhborg in the description, fixed now. The extended version with the knock-off move and a more proper layout was his idea.