Slay the Spire

Slay the Spire

76 ratings
The Testers
   
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File Size
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22.176 MB
11 Feb, 2023 @ 1:10pm
25 Mar, 2023 @ 9:33am
14 Change Notes ( view )

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The Testers

Description
Welcome to the Aperture Science Cooperative Spire-Slaying Initiative, the latest and greatest in Aperture Science Testing Tracks, designed to simulate the various different floors of the Spire. Harness the power of cutting-edge Aperture technology and pit your wits against the toughest the Spire has to offer, all from within the "safety" of your own local Aperture Science Laboratory.

Includes:
A new playable character: Atlas and P-Body from Portal 2
85+ cards
13 character-exclusive relics
5 relics available to all characters (including two new faces added to the Face Trader event)
5 potions
5 events
A new act 4 boss, that has a chance to appear instead of the Corrupt Heart
And a partridge in a pear tree.

All art done by myself (with the exception of the event scene images and one event relic)
I am currently working on the final card art, but I wanted to finally get this mod out, so you're stuck with my beta art for now.
I will be regularly updating with final card art as I finish it.

I am by no means an expert at game balance, so if you have a suggestion for balancing a card, or if you encounter a bug, please let me know with a comment.
29 Comments
Rev™ 7 Jul, 2023 @ 7:35am 
i really love the idea of this mod, just a bit bummed out by the card artwork. otherwise, great mod!:praisesun:
Lord Raptor Jesus  [author] 13 Jun, 2023 @ 11:24am 
Currently (assuming everything works like I think it does), enabling that will make Glados always show up as the boss

I've been pretty busy with wrapping up school and preparing for college over the past few months, and then Tears of the Kingdom released and has been eating up every last bit of my free time, but once I find time to get back to working on this, I'll see if I can add a toggle that adds the boss to the rotating pool.
And also get back to doing card art. I definitely have not delivered on my promise of "regularly updating with final card art" haha.
Banana Smoothie 12 Jun, 2023 @ 11:18pm 
Question: If I enable the Glados boss fight for every character, will it be guaranteed or will it just happen sometimes? I'd prefer for it to be in the act 4 rotation and not always happen. Thanks!
The Dirt Man 26 Feb, 2023 @ 3:18am 
actually love this a lot.
UlyssesK402 21 Feb, 2023 @ 12:21pm 
Found the Cake event. Ate the whole thing to empower my Du-Vu Doll. (thanks for the max HP by the way!)

For constructive feedback, two dozen in max health sounds like a lot for just two curse cards. Granted, "The Lie" is not a good curse to have, and it actually made me weigh if I wanted to get them or not (and that's saying something when you're playing The Cursed with a Du-Vu Doll). But looking back, I think that having that much more max HP is worth at least another "The Lie."
awsdawsda 21 Feb, 2023 @ 11:58am 
alternative effect of production line would be giving some faulty turrets+,if card failed to provide turrets from draw pile, which would deal some damage to random enemy
awsdawsda 20 Feb, 2023 @ 10:49am 
card set includes a number of cards adding debuffs and bonuses from debuffs, but its lacking rare card that synergises with that (the cake can add some debuffs, but nothing that benefits), some "quickswap" card that transfers debuffs to enemy would be nice
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production line isnt really useful if you dont have energy to use turrets, dont have enough turrets, turrets are used up power cards(most are) or if turrets are in discard pile, I would suggest "draw 1 turret and choose 1 of 3 turrets to add to hand, it costs 1 energy less", basically upgrade to turret opera
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didnt get much chance to test relics, but really regretted incinerating companion cube(I was curious what would happen), ended fighting heart with over 1k gold and without healing, and boy, I would get insane amount of healing there
awsdawsda 20 Feb, 2023 @ 10:49am 
I had fun stacking infinite armor turrets, I was getting block faster than awakened one could get strength (+4 armor vs +1 str, doubled with king turret)
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Incinerate is a bit too weak for rare card (9 damage x3 for 2 energy), lower its rarity
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moon and borealis can instantly defeat all weak monsters, with borealis being much stronger and costing 1 more energy, I quite liked that, but being able to land 70 dmg every turn might be too strog, give it exaustive 4 or lower damage by 10% each time, exhaust if damage is below 20
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Core barrage and core scatter work in similiar way, deal damage for every core, difference is uncommon scatter can be reloaded, while rare barrage removes cores permamently, so it might be a handicap if used without reusable core generating cards(you also lose your gel cores, which isnt fun if you have no other gel source)
awsdawsda 20 Feb, 2023 @ 10:48am 
you can survive if having right potion or relic
reward was relic (I got disc, no clue if its random) and some gold
TheLethargicWeirdo 18 Feb, 2023 @ 5:28am 
Very cool!