Slay the Spire

Slay the Spire

The Testers
29 Comments
Rev™ 7 Jul, 2023 @ 7:35am 
i really love the idea of this mod, just a bit bummed out by the card artwork. otherwise, great mod!:praisesun:
Lord Raptor Jesus  [author] 13 Jun, 2023 @ 11:24am 
Currently (assuming everything works like I think it does), enabling that will make Glados always show up as the boss

I've been pretty busy with wrapping up school and preparing for college over the past few months, and then Tears of the Kingdom released and has been eating up every last bit of my free time, but once I find time to get back to working on this, I'll see if I can add a toggle that adds the boss to the rotating pool.
And also get back to doing card art. I definitely have not delivered on my promise of "regularly updating with final card art" haha.
Banana Smoothie 12 Jun, 2023 @ 11:18pm 
Question: If I enable the Glados boss fight for every character, will it be guaranteed or will it just happen sometimes? I'd prefer for it to be in the act 4 rotation and not always happen. Thanks!
The Dirt Man 26 Feb, 2023 @ 3:18am 
actually love this a lot.
UlyssesK402 21 Feb, 2023 @ 12:21pm 
Found the Cake event. Ate the whole thing to empower my Du-Vu Doll. (thanks for the max HP by the way!)

For constructive feedback, two dozen in max health sounds like a lot for just two curse cards. Granted, "The Lie" is not a good curse to have, and it actually made me weigh if I wanted to get them or not (and that's saying something when you're playing The Cursed with a Du-Vu Doll). But looking back, I think that having that much more max HP is worth at least another "The Lie."
awsdawsda 21 Feb, 2023 @ 11:58am 
alternative effect of production line would be giving some faulty turrets+,if card failed to provide turrets from draw pile, which would deal some damage to random enemy
awsdawsda 20 Feb, 2023 @ 10:49am 
card set includes a number of cards adding debuffs and bonuses from debuffs, but its lacking rare card that synergises with that (the cake can add some debuffs, but nothing that benefits), some "quickswap" card that transfers debuffs to enemy would be nice
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production line isnt really useful if you dont have energy to use turrets, dont have enough turrets, turrets are used up power cards(most are) or if turrets are in discard pile, I would suggest "draw 1 turret and choose 1 of 3 turrets to add to hand, it costs 1 energy less", basically upgrade to turret opera
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didnt get much chance to test relics, but really regretted incinerating companion cube(I was curious what would happen), ended fighting heart with over 1k gold and without healing, and boy, I would get insane amount of healing there
awsdawsda 20 Feb, 2023 @ 10:49am 
I had fun stacking infinite armor turrets, I was getting block faster than awakened one could get strength (+4 armor vs +1 str, doubled with king turret)
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Incinerate is a bit too weak for rare card (9 damage x3 for 2 energy), lower its rarity
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moon and borealis can instantly defeat all weak monsters, with borealis being much stronger and costing 1 more energy, I quite liked that, but being able to land 70 dmg every turn might be too strog, give it exaustive 4 or lower damage by 10% each time, exhaust if damage is below 20
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Core barrage and core scatter work in similiar way, deal damage for every core, difference is uncommon scatter can be reloaded, while rare barrage removes cores permamently, so it might be a handicap if used without reusable core generating cards(you also lose your gel cores, which isnt fun if you have no other gel source)
awsdawsda 20 Feb, 2023 @ 10:48am 
you can survive if having right potion or relic
reward was relic (I got disc, no clue if its random) and some gold
TheLethargicWeirdo 18 Feb, 2023 @ 5:28am 
Very cool!
Bento Baker Praymordis 17 Feb, 2023 @ 8:08pm 
I get the feeling that the little secret for that event is either a 33% chance for literally being a nice reference to portal and or portal 2 or a 33% chance to be utterly op or a 33% chance to be a mix of the first two.
Lord Raptor Jesus  [author] 17 Feb, 2023 @ 3:50pm 
There is a lil secret, but you need a way to survive being killed (It is the part where he kills you, after all)...
zerosiki__ 17 Feb, 2023 @ 3:44pm 
is there "The Part Where He Kills You" event has some secret thing? becuase i test it 3~4 times, but its instant suicide... hmm
Jumbuck 17 Feb, 2023 @ 5:39am 
Went crazy with a turret build, One of the most fun runs I've had in this game hands down.
You did a great Job.
wbfw109 15 Feb, 2023 @ 8:46pm 
"Fact Core" is overbalance. Safe is guaranteed with basic card: Better than One. (= equals with 9 Metallicize)

Fact Core (2, Uncommon, Skill); Gain 10 Block. Attach a Fact Core.
(Fact Core: Orb: Gains Block for every Orb Channeled. When Evoked, gain an Orb slot.)
Othli 15 Feb, 2023 @ 12:28pm 
Not really a bug but probably just forgotten: "Emergency repairs" appears as if it loses it's current stacks when getting upgraded to its + version (but it doesnt)
sParker 15 Feb, 2023 @ 8:30am 
Mod is amazing. It is more "polarizing" than others in terms of balance. They may find it similar to watcher... however, like watcher, the meta wasn't established in the first week or month. Enjoy it.
sParker 15 Feb, 2023 @ 7:33am 
I think you should change the logo on the workshop for the mod, it may be why it has no ratings. This appears really extensive, I haven't tried it, but it looks amazing.
Zu 14 Feb, 2023 @ 3:14am 
Game crashed when crazy core played core scatter.

Otherwise, is it really necessary to add more bittersweet events?
Like "Do I take this card I don't want or an early curse for a slightly better payoff?" or "Do I severely cripple my deck with 2 fake cakes or do I leave and suffer a curse for no reason anyway?"
To each their own, I suppose, but there's a reason winding halls received a third option eventually.
Lord Raptor Jesus  [author] 14 Feb, 2023 @ 3:01am 
Yes, it forces one orb slot. I had to put that in place as an insurance policy because it's very easy to lose all your slots as the Testers in the GLaDOS fight, if you play Core Shield on the multihit turn and don't have enough block
anarcher 13 Feb, 2023 @ 11:12pm 
What would happen with cards that remove orb slots, like that defect one? Does it just force 1 orb slot anyway?
Lord Raptor Jesus  [author] 13 Feb, 2023 @ 1:54pm 
Yes, it is possible to fight GLaDOS with any character. If a character has no orb slots when Unstable reaches 0, they will be given 1 orb slot.
Bento Baker Praymordis 13 Feb, 2023 @ 1:31pm 
is it possible to fight glados as any character, if yes then how would the core orbs interact with characters that don't use orbs such as ironclad?
Cany 12 Feb, 2023 @ 6:22pm 
Beat GLaDOS on my first run! The poison for every three cards played is BRUTAL, I survived with only two health remaining. My deck wanted to play a lot of cards. Nilry's Codex is hilariously broken with this mod, if you manage to draw Think With Portals (I think that's what the card is called), you automatically win the fight. I also thought it was funny how there is a Wheatley core that debuffs you at random . Good stuff, fun mod!

"The square root of rope is string."
Dr. Squid 12 Feb, 2023 @ 11:13am 
OH YEAH? COULD A MORON. DO. THIS!
anarcher 12 Feb, 2023 @ 6:25am 
But what about the cake? Is it a lie or not?
pgames-food 11 Feb, 2023 @ 10:18pm 
this sounds cool :)
vomder 11 Feb, 2023 @ 3:40pm 
Damn this looks sweet, definitely playing this.
G-t01l3t. 11 Feb, 2023 @ 2:54pm 
Oh wow this looks biutiful! :bbtgem:

The art looks amazing, this looks like a labor of love. :GiveHug:

:DSTportal:_:DSTportal: