Arma 3
Not enough ratings
COMBAT HELICOPTER TRANSPORT MH-60S USN ATLIS
   
Award
Favorite
Favorited
Unfavorite
Data Type: Scenario
Scenario Gameplay: Singleplayer
Scenario Type: Air
Scenario Map: Altis
Meta: Dependency
File Size
Posted
Updated
198.397 KB
14 Feb, 2023 @ 2:17am
15 Feb, 2023 @ 11:26am
6 Change Notes ( view )

Subscribe to download
COMBAT HELICOPTER TRANSPORT MH-60S USN ATLIS

Description
WHEN THE MARINES NEED A HAND THE NAVY SENDS THEIR BEST. IN THIS MISSION YOU WILL PILOT THIS BEAUTIFUL MH- 60 SEAHAWK OVER ATLIS COMPLETING SEVERAL TASK SUCH AS TRANSPORTING MARINE INFANTRY, PROVIDING AIR SUPPORT WITH YOUR 50 CAL MACHINE GUNS FOR MARINE UNITS IN FIREFIGHTS, PROVIDING SEARCH AND RESCUE FOR 2 DOWNED BLACKHAWK PILOTS AND KILLING AN HVT IN A PICKUP. YOU WILL BE UNDER CONSTANT ENEMY FIRE BUT DONT WORRY BECAUSE YOUR GUNNERS ARE RIGHT THERE TO RETURN THE FAVOR. YOU WILL HAVE 2 SERVICE STATIONS TO REARM, REPAIR, AND REFUEL AT FOB RECLUSE AND FOB DEACON IF NEEDED. THERE WILL BE AA IN THE AREA SO KEEP YOUR HEAD ON A SWIVEL AND READY TO DUMP OUT THOSE COUNTERMEASURES.
(RUNTIME APPROX. 30MIN)

Recommended mods:
-Reduced Haze Mod
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1397683809
-Blastcore compiled by neetch
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1158566432
-Blastcore edited (standalone version)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=767380317
-Enhanced missle smoke + lighting efx mod
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1484261993

Please report any errors or problems you may encounter during the mission i will do my best to address it in a timely manner and feel free to request or give suggestions i will do my best to accommodate them in the current or future scenarios to make it a more enjoyable playing experience.

Known issue-
*Loading a previous save will cause Show/Hide modules not to function causing certain units not to appear and making the scenario impossible to finish. If you die you must RESTART from the beginning in order for the mission to be functional. ARMA tings. So play through like your 1 life matters. Currently looking for a solution to this problem.

Have fun, enjoy!
9 Comments
[AS]Juba 10 Dec, 2024 @ 5:34am 
+1, mod broken
HBAOplus 4 Sep, 2024 @ 1:39am 
COD heli crashed wreck (Chopper_wreck_Full_Object) mod was removed from workshop, please fix!
Raze 2 Jun, 2023 @ 10:30am 
Enjoyable and detailed mission, didn't encounter any issues everything was smooth. Amazing work thanks!
TAW | Blizard 26 Apr, 2023 @ 1:10pm 
I ONCE HAD DIFFICULTY LOADING THE SEARCH AND RESCUE MISSION AND HAD TO REDO THE SCENARIO.
AT THE END OF THE MISSION WHEN I RETURNED TO BASE I GOT NO MISSION COMPLETE.

OTHER WISE A NICE SCENARIO.

But why everything in CAPS?
Supra  [author] 15 Feb, 2023 @ 1:06pm 
@Wookiejedi thanks im glad you enjoyed it brotha
Wookiejedi 15 Feb, 2023 @ 8:03am 
This is awesome! Really well done
Supra  [author] 14 Feb, 2023 @ 12:17pm 
@honger hey man thanks for the feedback, so i added a toolkit to the pilots inventory which was a great idea not sure why i didnt do that before, ill implement it in future missions, as far as the search and rescue you can hover near the position of the wreck to soften up enemy forces before landing which is what i do i just put to evacuate them asap to discourage going to the fob to rearm or repair since the enemy spawns close to the pilots and rushes their positions, i also noticed ui can have trouble moving to checkpoints at bases but hadnt had a problem with the pilots but i changed dz4 to a more centered middle ground on the base to hopefully prevent them from getting to thier checkpoint so it initiates your next waypoinf, thanks again for your feedback and plz lmk if you encounter any other problems
honger 14 Feb, 2023 @ 5:34am 
oh and waypoint stopped moving to next areas after point 5.2
honger 14 Feb, 2023 @ 5:23am 
Awesome scenario. If I can suggest one thing - enemies tend to have UGLs and they use them very often when they see a heli on ground, and AI takes their time to jump into the vehicle so f.e. in Task 5 they broke my engine and mrot before pilots managed to get in. Wasn't sure if I can deal with the enemies and then pick these guys up as task says to evacuate them before enemy converges on that position. Having a toolkit would be very useful.