Arma 3
COMBAT HELICOPTER TRANSPORT MH-60S USN ATLIS
9 Comments
[AS]Juba 10 Dec, 2024 @ 5:34am 
+1, mod broken
HBAOplus 4 Sep, 2024 @ 1:39am 
COD heli crashed wreck (Chopper_wreck_Full_Object) mod was removed from workshop, please fix!
Raze 2 Jun, 2023 @ 10:30am 
Enjoyable and detailed mission, didn't encounter any issues everything was smooth. Amazing work thanks!
TAW | Blizard 26 Apr, 2023 @ 1:10pm 
I ONCE HAD DIFFICULTY LOADING THE SEARCH AND RESCUE MISSION AND HAD TO REDO THE SCENARIO.
AT THE END OF THE MISSION WHEN I RETURNED TO BASE I GOT NO MISSION COMPLETE.

OTHER WISE A NICE SCENARIO.

But why everything in CAPS?
Supra  [author] 15 Feb, 2023 @ 1:06pm 
@Wookiejedi thanks im glad you enjoyed it brotha
Wookiejedi 15 Feb, 2023 @ 8:03am 
This is awesome! Really well done
Supra  [author] 14 Feb, 2023 @ 12:17pm 
@honger hey man thanks for the feedback, so i added a toolkit to the pilots inventory which was a great idea not sure why i didnt do that before, ill implement it in future missions, as far as the search and rescue you can hover near the position of the wreck to soften up enemy forces before landing which is what i do i just put to evacuate them asap to discourage going to the fob to rearm or repair since the enemy spawns close to the pilots and rushes their positions, i also noticed ui can have trouble moving to checkpoints at bases but hadnt had a problem with the pilots but i changed dz4 to a more centered middle ground on the base to hopefully prevent them from getting to thier checkpoint so it initiates your next waypoinf, thanks again for your feedback and plz lmk if you encounter any other problems
honger 14 Feb, 2023 @ 5:34am 
oh and waypoint stopped moving to next areas after point 5.2
honger 14 Feb, 2023 @ 5:23am 
Awesome scenario. If I can suggest one thing - enemies tend to have UGLs and they use them very often when they see a heli on ground, and AI takes their time to jump into the vehicle so f.e. in Task 5 they broke my engine and mrot before pilots managed to get in. Wasn't sure if I can deal with the enemies and then pick these guys up as task says to evacuate them before enemy converges on that position. Having a toolkit would be very useful.