Starship Troopers: Terran Command

Starship Troopers: Terran Command

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Nightfall
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12.983 MB
15 Feb, 2023 @ 8:50am
23 Mar, 2023 @ 12:16pm
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In 1 collection by TheBigTG
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Description
Planet Khalis is very close to its star leading to powerful UV rays reaching the planet's surface. Additionally, Khalis has an unusually rapid rotation speed resulting in short day/night cycles. Despite this, colonists have adapted well to frontier life...until the Arachnids invaded the planet.

This map features some brand new mechanics:
- A day/night cycle where gameplay alternates between defending against the hordes at night and taking the fight to them during the day
- Random missions with 20 combinations to keep every playthrough fresh and exciting
28 Comments
Naeglhin 14 Mar, 2024 @ 9:08pm 
hello. I apologize again.
if everything was correct.
It is a very enjoyable map.
The second time it seemed a little short to me.
It would be nice to be able to unlock the powered suits.
I just find it a little bad that the objective of rescuing the survivors is not marked on the map. but with your instructions and an idea I had I was able to find them.
good map.
TheBigTG  [author] 8 Mar, 2024 @ 12:03pm 
if youre on the ST:TC discord i can send you pics with the info
Naeglhin 8 Mar, 2024 @ 11:42am 
okay. Thank you, although I think I was there and nothing happened.
I'll have to check it again.
TheBigTG  [author] 8 Mar, 2024 @ 10:13am 
The survivors are at the bottom of the map if you follow the road all the way down youll find a set of buildings there
Naeglhin 8 Mar, 2024 @ 7:37am 
to ok. thank you

Well, it occurred to me to bring almost everything except a fleet link.
As for the survivors, what area and building are you referring to? If it is the Viking area, yes, I was with units.
TheBigTG  [author] 8 Mar, 2024 @ 5:01am 
No worries :)
For the viking there's floating text indicating that you need to bring a Fleet Liaison to repair it.
As for the survivors, the opening intro says that they're at the settlement at the end of that road. If you clear that area and bring units next to the building, the survivors will spawn.

Hope this helps
Naeglhin 8 Mar, 2024 @ 12:07am 
hello. I apologize for my previous lack of respect, but I found myself playing the map for a long time after finishing it to realize that the missions had been blocked.
The missions that I could not perform were:
- repair the viking and rescue the survivors.
Repair the Viking: I cleaned the area but nothing happened, I tried to send engineers and nothing happened. not know what to do.
And about the survivors, I didn't know anything. It didn't have a location point or anything.
All of this happened to me after I had cleaned the entire map.
However, I really liked the Ricograd map because you could make the transition by improving little by little through all the unit levels of the game. You started with troopers and you improved and changed units and in the end you used them all.
TheBigTG  [author] 7 Mar, 2024 @ 11:16am 
Hey there, I haven't changed this map in over a year so if something broke maybe it was due to an update. If you can let me know specifically what isn't working, I can give it a look and try to fix it
Naeglhin 7 Mar, 2024 @ 7:01am 
Ricograd's liberation map is great but this one......
It looks like wallpapered shit to me.
What nobody tells you is that not all objectives are correct.
some objectives cannot be met or it gets stuck and does not jump. and when you realize this you have wasted a lot of time.
Next time check that what you do is well done and correct.
Obsti 16 Sep, 2023 @ 2:49pm 
@银发是好文明 The catch of the map is that all bigger types of bugs have specific hives of origin (that you can take out later on), so you can plan your defenses and assaults accordingly.

Place some snipers (I think 2 or 3 were enough) on the northeastern wall to target the Plasma Grens (target priority) coming from the north and try to take out the hive closest to you in the south ASAP to reduce the stress there. Keep in mind that MK2 on autofire are kinda weak to hoppers, place soldiers so that they don't block each other and always have a Radioman with your assault group.

Check your objectives to get more resources quickly, clean the dilapidated base to the southeast across the lake, then focus on the north. The SW hive (entry in the SE) is the most difficult one due to the terrain, so I'd suggest taking that last.

Once you have the initial defense down (Snipers and HMG turrets do that) you should have room to breath to decide on where to go. Don't give up :steamhappy: