Rain World

Rain World

66 ratings
Artificer Karma On Kill
   
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745.721 KB
16 Feb, 2023 @ 8:50am
26 Feb, 2023 @ 1:21pm
2 Change Notes ( view )
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Artificer Karma On Kill

Description
Gives Artificer the ability to gain bonus karma by killing Scavengers. Bonus karma resets after dying or hibernating. Max karma can be reconfigured in the remix menu.

https://github.com/thescarydoor1/KarmaOnKill

Credit to UraniumCarrot126 and Dual-Iron for the sun hat sprite.
Popular Discussions View All (1)
0
1 Apr, 2024 @ 7:25pm
Exception Logs
TheScaryDoor
36 Comments
TheScaryDoor  [author] 28 Mar @ 8:27pm 
This looks like it still works in 1.10.1, very possible there are new bugs though
AFaeFox 2 Mar @ 1:18pm 
Skilliton saying big was the last comment I saw before the others appeared.
WHAT THE HECK STEAM???
AFaeFox 2 Mar @ 1:17pm 
what the heck like 1000000000000 comments simultaneously appeared as I typed that. uhhh
AFaeFox 2 Mar @ 1:17pm 
Duke of the wastes @KaksiTeo @Prx
TheScaryDoor  [author] 22 Dec, 2024 @ 5:10pm 
Thanks for the report, I tried to reproduce, but it seems like the game crashes on startup if "Better Pup AI" is enabled at all. This mod and "Artificer Scar Fix" do not seem to affect this. Is this the correct mod? https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2958054422
turking25 22 Dec, 2024 @ 4:02pm 
Here to report an extremely specific crash that has plagued me for months and took 5 consecutive hours of trial and error to discover the cause of. When this mod is enabled with the mods "Better Pup Ai" and "Artificer Scar Fix" the game will crash every time it is opened even if you disable all workshop content under properties. The only way to fix this is to delete the "enabledMods" file in StreamingAssets. Verifying the game files will return enabledMods, which will cause the crash to happen again if the three mods are ever enabled at the same time again. Disableing any of the three mods will prevent the crashes, but will not stop them. Only deleting the "enabledMods" file while at least one of the mods are disabled through the workshop tab in the properties window will stop the crashes once they have begun.
Pedrowser 7 Jun, 2024 @ 9:48am 
I don't know if it's purely because of this mod or caused by a conflict with others, but by turning off this mod I corrected tow bugs I was having, one which the shelters I did not sleep were closed and I couldn't enter them, and another which did not crash but disabled all the controls when passing through a gate, both of them didn't happen only once, but with various shelters and gates
Windsilver 2 Jun, 2024 @ 5:13pm 
Bob shall be consumed by The Gourmand upon the date of August 12th, 2036. Heed this warning, for The Gourmand shall consume all...
TheScaryDoor  [author] 1 Apr, 2024 @ 7:24pm 
I'm not sure, I've haven't been able to trigger this bug yet

If anyone else has seen this bug please let me know. Exception logs would be ideal, but any information about what lead to the bug would be good (e.g. your Karma level and the sources of that Karma) Thank you
Sleepy_Fox 25 Mar, 2024 @ 2:49pm 
is the ascension ending still bugged? (asking before trying)