Rivals of Aether

Rivals of Aether

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SSL Spoink
   
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1.611 MB
18 Feb, 2023 @ 4:30am
17 Jun, 2024 @ 4:13am
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SSL Spoink

Description
Spoink is a glass cannon character with a good mobility and an excellent framedata that is capable of carrying their ennemies to the blastzone in one touch with enough skill!




NOTABLE ATTACKS :

Jab/nair :
Spoink fires a projectile in front of them that falls downwards progressively. The projectile sends up and a little towards spoink so you can followup into some great combos and even try to re-land the attack to potentially kill off the top at high percents!

Ftilt :
Ftilt gives you a momentum boost and can go off ledge so you can use it on the edge of platforms to gain a massive amount of speed.
There is also a gatling into Utilt to setup for aerial followups

Dair :
Dair is the recovery move !? Yes, Dair is the recovery move of Spoink, if functions a bit like etalus's Upb but it's not chargeable. It has a spike hitbox the instant Spoink starts to jump and you can cancel the endlag with a jump or an attack, but, if you use it a second time while airborne, the vertical boost will be much less effective and you won't be able to cancel it neither.

Utilt/uair :
It's Spoink's main juggle tool, and it's pretty good for challenging some down airs since it have a really good disjoint. Even if it doesn't have massive knockback scaling, up air is a really good move for killing ennemies thanks to how high you can go with both dair and your double jump.




STENGHTS AND WEAKNESSES :

Strenghts :
-excellent aerial mobility and combo game
-solid killpower
-good recovery
-good edgeguard

Weaknesses :
-can struggle to find openings in neutral
-can struggle to kill at high percents when mid-percents setups aren't avaliable anymore
-can have an hard time going down back to stage due to the lack of a real down air
-featherweight




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I guess you all know that spoink dies if they stop bouncing ... so what will happen if you make them crouch ?