X4: Foundations

X4: Foundations

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Terran neutral hardpoint tint
   
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6.001 MB
18 Feb, 2023 @ 11:30am
17 Apr, 2023 @ 1:07pm
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Terran neutral hardpoint tint

Description
This mod replaces the white tint of Terran hardpoints to neutral/grey (mostly).

Can be installed/uninstalled mid playthrough with no issues. If you notice any terran turrets/shields still being their original white please let me know. I painted the gun part of the terran large missile turrets (guided and dumbfire) red, it matches the color of the medium gatling turret and red railing parts that are present on some terran ships for some visual variety. If you really don't like it and would rather the turret were solid grey please let me know.

Their icons in the outfitting screen retain their original white tint. I don't know how to change those but I think its okay because it makes it easier to spot them if you have a lot of blueprints available.

Compatibility

Not compatible with mods that replace the LOD files of Terran turrets and shields.

Acknowledgement and credit

Special thanks go to Aurum, Axeface, BrummBear, dtaco, Jabis, Lc4Hunter as well as many other authors of modding tools and guides on Egosoft forums for their help and assistance.
Thanks also go to sluggathor for reporting an issue related to the player being unable to move or look around when aboard any ship equipped with turrets affected by this mod.
Lastly and most importantly thanks go to the Egosoft team for X4 and their continued work on the X series.
26 Comments
donxavi1 12 Nov, 2024 @ 1:39pm 
For me it is not working. Game version 7.1
knightphantom420 6 Jul, 2023 @ 2:07pm 
ya if it ever gets updated ;p
♠ O N A T I V E ♠ 3 May, 2023 @ 2:51pm 
this is amazing, is it worth waiting for the retexture of the station's Terran modules? :)
Pavlus 20 Apr, 2023 @ 5:34pm 
thanks for heads up, but those mods need some updating, the same problem with getting stuck
Lupercal  [author] 20 Apr, 2023 @ 10:53am 
@Pavlus
I know of one mod for Split and one for Paranids already available on the nexus:
https://www.nexusmods.com/x4foundations/mods/889
https://www.nexusmods.com/x4foundations/mods/894
There are probably more but these ones are what I could find.
Pavlus 19 Apr, 2023 @ 3:32pm 
good job, can you work on other faction weapon colours as well? Specially split red ones. they stand out so much
sluggathor 17 Apr, 2023 @ 6:49pm 
Nice! Thank you
Lupercal  [author] 17 Apr, 2023 @ 1:09pm 
@sluggathor
The mod should no longer cause the issue you reported.
Some files leftover from the beta (mesh and collision specifically) were most likely the culprit, removing them fixed the issue.
Lupercal  [author] 8 Apr, 2023 @ 7:18am 
I'll try to keep it updated once 6.0 arrives.
Short answer as to what is causing this - I don't know.
sluggathor 8 Apr, 2023 @ 7:05am 
there you go. will you update once 6.0 gets released? can you describe what the problem is?