Project Zomboid

Project Zomboid

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Mod Checker
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497.278 KB
23 Feb, 2023 @ 5:20am
25 Mar, 2023 @ 11:31am
2 Change Notes ( view )

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Mod Checker

In 1 collection by iBrRus
Tsar's Mods
35 items
Description
[patreon.com]

Originally posted by Tarzan:
File doesn't exist on the client ...
Originally posted by Chief:
File doesn't exist on the server ...
Originally posted by Queen:
Six months ago you wrote that you had fixed the bug, but I still have it ...
Originally posted by Nagibator2000:
This mod is broken. F** you modder.

If you are familiar with these comments, this mod is for you.
The mod checks the ModID against the WorkshopID, logs a list of non-original mods, and shows the player a recommendation. This is to see if, instead of the current version of the mod, a version from some modpack is plugged into the game.

How to add checking for your mod?
First option
Add the code to any lua file in the media/lua/client folder, specifying the ModID and WorkshopID of your mod.
CheckMyModTable = CheckMyModTable or {} -- ModID WorkshoID CheckMyModTable["yourModId"] = 111111111;

Second option (only for mods with 50,000 or more subscribers)
Make a fork of repository[github.com], make changes to the "mods.lua" file and submit a pull request.



[boosty.to][pz.ibrrus.ru]
[discord.gg]



Version:1.01

Workshop ID: 2937651968
Mod ID: Mod_Checker
Popular Discussions View All (4)
3
12 Apr, 2023 @ 11:54am
PINNED: Translations
Bryan
1
13 Nov, 2023 @ 11:05am
Dedicated server crashing
Ravynshade
0
30 Aug, 2024 @ 2:19pm
Tsar Common Library, Tuning2, Interactive trunk.fillingOnlyOne bug at full capacity
Hilvon
34 Comments
Lord 9 Aug, 2024 @ 11:30am 
I have a problem I got this message but i have mods that are was downloaded from the author how to fix it?
:steamsad:
bulow21 5 Sep, 2023 @ 6:41am 
iBrRus

Is it posible to use the code on a mod with more then one ModID, but it has the same Workshop ID ??
DarthNosaj 24 Aug, 2023 @ 10:46am 
I asked a question a couple days ago, and erased it because I "figured out" the problem I was experiencing.. I'd still like to know this one thing tho... how do you use this mod? does it auto check and provide a pop-up if there's a problem? is there a clearly written set of user instructions I have missed because I'm blind? lol

fwiw I'm using both the autotsar mods, and the MH Armored MK II in my game. it seems that if you log into the game while in the MH MK II it causes a bunch of errors for the Tsar complete library. it doesn't seem catastrophic.. when I left the MH and relogged the errors went away.
cheese 1 Aug, 2023 @ 12:35pm 
is this mod for mod makers or to see the compatibility between mods in a server?
Fashy 29 Jul, 2023 @ 4:09pm 
I installed this on my dedicated server but can't find a log file like the image. I also don't get a popup when i join the server. Is there a tutorial somewhere?
Xx>₱ÙπIßH3D.X.M4π<xX 2 Mar, 2023 @ 12:19pm 
Computercraft is actually a really healthy way to learn LUA at first, people who shit on it just haven't learned the mod lol
.MemeMan 2 Mar, 2023 @ 2:08am 
@eromanov87 I'd suggest instead they learn in a proper IDE, I don't want to imagine what bad practices learning LUA in Minecraft would create.
Ross 1 Mar, 2023 @ 2:13pm 
This will be invaluable for salvaging my sanity in the days of QA to come. Many thanks @iBrRus o7
eromanov87 1 Mar, 2023 @ 2:03am 
@Unidentified - Learn it! It's actually one of the easiest coding languages to learn. To see your code realtime and test, Play minecraft with computercraft and create basic programs on it
Isaac Hipkiss 28 Feb, 2023 @ 10:45pm 
Gotta love entitlement!