RimWorld

RimWorld

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AnthroGenes
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
11.012 MB
24 Feb, 2023 @ 2:43pm
13 Jul @ 5:50am
7 Change Notes ( view )
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AnthroGenes

Description
Cosmetic anthro xenotypes and genes for your game

I created this as a personal project and may or may not continue improving it.

I will not add further genes that add functionality, this mod is purely intened to be cosmetical.
You can add extra genes in the xenotype editor.

The original artwork is by R-MK for this mod
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2455173560&searchtext=anthro

All i did is port the graphics to make biotech xenotypes.
Most of these just change the head graphic though two(Otter and Ferret) also have a tail.

Current "issues":
It conflicts with the vanilla furskin gene. Use this: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3229299031
Skin color still is the default one for human pawns. (use extra genes or "in game editor" to change it)
The xenotypes are not found in the wild. (Use "Xenotype spawn control" to add them)
There may be some clipping with various gear and hair

Again thanks to R-MK for providing the artwork.
Popular Discussions View All (1)
2
27 Aug, 2024 @ 5:42pm
How to do this mod right
123Leo_Fighter
54 Comments
Aspirador  [author] 11 Jul @ 1:42pm 
It works with 1.6, the warning only signals that its manifest hasn't been updated yet to say it to the game
byorh2 11 Jul @ 10:35am 
I'm going to be the one to break the silence

where 1.6
when 1.6

jokes aside take your time!
ArticBlazer 12 Feb @ 3:17am 
when i have an pawn with one of the genes, their head is layered under their torso
StockSounds 1 Feb @ 6:09pm 
The insect head will sometimes use a not-so-insecty head, seems wrong.
rainbowwilliam 12 Dec, 2024 @ 7:08pm 
What happened to the yoshi head it was here last time i used this?
Atticus 8 Dec, 2024 @ 11:18am 
With Wolf's advice, I quickly whipped up this: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3380928639&searchtext=anthrogenes . Does it work? I dunno, maybe.
ItsKairoKay 20 Oct, 2024 @ 1:15pm 
extremely late response but regarding the vre androids it seems like it just only converts genes in certain categories to "android" genes, since most heads use their own anthro category but otters and ferrets do not they are fine. AFU is also affected. i'm willing to guess you could just type in the gene category under AndroidConvertableGenesDef under that mod's files
Triangular  [author] 7 Aug, 2024 @ 7:42am 
Feel free to
??? 6 Aug, 2024 @ 10:03pm 
Hey, I don't want to be a nuisance, but compatibility with VRE androids has died in the water in the 1.5 update. Is there a way to fix this or I could try writing a patch?
Triangular  [author] 20 Jun, 2024 @ 8:19am 
There is a raccoon under musteloid.