Company of Heroes 3

Company of Heroes 3

47 ratings
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298.525 KB
24 Feb, 2023 @ 3:47pm
28 Feb @ 10:14am
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Description
Allows players to create as many heavy tanks as they want.
26 Comments
DroppingDead  [author] 2 Mar @ 10:54am 
@John Helldiver I probably could, but not really looking to rebalance units in this mod
James Workshop 1 Mar @ 8:17pm 
Any way to remove the fuel reduction on the KT? The elefant is doesnt have it and it stacks with every KT you build. We had the entire map capped at the end and i had +3 fuel.
DroppingDead  [author] 28 Feb @ 10:16am 
Lol I somehow forgot the croc in this mod. Should be working now, thanks for letting me know
Requiel 28 Feb @ 4:19am 
Thx update. Pershing and KingTiger work but Crocodile not work
Bravo 1 27 Feb @ 10:03am 
Have managed to download your latest update, and its now working! Great tuning and thanks for your support !
DroppingDead  [author] 26 Feb @ 7:34pm 
Looks like Relic changed what dictated how the cooldown starts cuz I did the same change that was applied to the vanilla heavies. I tried something that may work but I'm honestly just guessing
pps12330 26 Feb @ 4:53pm 
I just tried the cheat mode and it didn't work. Normally, the skill icon will start counting down when I call it, but it just turns gray and can't be interacted with. It's the same as the normal mode, except that the red text slogan is missing.
DroppingDead  [author] 26 Feb @ 3:17pm 
That's fair. I just updated it with the new battlegroups, probably. I don't plan on buying the dlc so i can't test it out. If you could let me know I'd appreciate it
pps12330 26 Feb @ 3:59am 
I just want to lift the build limit to keep the battlegroup unique so I'll wait for your mod update but thanks for replying anyway
Bravo 1 25 Feb @ 11:18pm 
Hi Will this mod be updated for the new Pershing and Elefant units ?