Company of Heroes 3

Company of Heroes 3

189 ratings
(8) Vire River Valley
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Tags: extension, map
File Size
Posted
Updated
3.288 MB
26 Feb, 2023 @ 5:32am
4 Mar, 2023 @ 4:20pm
14 Change Notes ( view )

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(8) Vire River Valley

Description
This map is a work in progress
With that out of the way

Vire River Valley
Nestled in the large valley front of their computers, a small rural community has been torn by war a poor release. The river blitzkrieg that runs through this community was once a place where children and adults alike would fish crush their enemies see them driven before them and hear the lamentation or wet their feet spam chat on a hot summer day, but now it is nothing more than a natural barrier that has led to stalemate after stalemate between the Allied and Axis forces stationed in the area. It has been told that the commander who takes this valley once and for all is to receive commendations of the highest order

Recommended player size: 4
But the relic police won't catch you here so go nuts with 8

Reporting issues
If your issue relates to a specific place in the map, please submit a screenshot or a vague description of where instead of map broken as I can't play test every release from every player's perspective.

Thank you, and have fun.
60 Comments
LEMON 18 Jul @ 6:57am 
NICE
Covil de Lobos™ 12 May @ 8:40pm 
horrível, mapa travando
KonBarHee 22 Mar, 2024 @ 9:44am 
666
tactlesswolf2918 4 Nov, 2023 @ 4:03pm 
maybe make a remake of lyon? really loved that map
TheAlmightyProo 20 Aug, 2023 @ 8:47am 
Just subbed and will have a go later. Vire was probably one of my most played maps of the last 2 games, never got old tbh, and more of those oldies (could list here but I'd overshoot the character limit) would be great.
Forsaken Chief 10 Aug, 2023 @ 9:19pm 
I love the look of the map so far, some things of note tho:

1: Unlike any other map i've played so far, the AI can freely use air attacks, artillery and other off map resources in the Player base area. (got absolutely smashed by the ai btw)
2: On several occasions, witnessed AI crossing out of the boundary of the map, only to move freely out of harms way and come right back in and continue to fight.
3: Friendly off map unit call in's on the "ally" side i'll call it, (blue side), only come from one spot (dunno if this can e addressed or not, but it's awfully far away when you're in the 1&2 spawn points)

Love the look of the map so far, feels like a solid recreation that needs some more tweaking.
Bloodrush545 3 Jun, 2023 @ 2:11pm 
@hunter404

Any planned updates to this map?

What is the goal for this? Full recreation or just looking for the same feeling as the original map?
ShizukaMarikawa 25 May, 2023 @ 8:37pm 
Great map but can you orient the starting camera angle to how it was in the original?
Hunter⁧⁧404  [author] 24 May, 2023 @ 10:14am 
@amanatidislazaros79 don't sweat it, thanks for playing the map :)
@Legacy hell yeah
@Cestpasfaux and @Chandemonium do you have steps to reproduce the issue you're having?
Legacy | Tactical-Gaming.net 18 May, 2023 @ 1:40pm 
hell yeah