Stellaris

Stellaris

56 ratings
Helion's Mod - simple color cannon
   
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5.652 MB
26 Feb, 2023 @ 11:44pm
17 Mar, 2023 @ 5:21pm
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Helion's Mod - simple color cannon

Description
It's basically a personal mod, but I thought some people might find it fun.

This mod adds weapons very inspired by Star Wars.
there are turbolasers and autocannon-style laser cannons.

There are 7 colors, red, green, blue, yellow, orange, cyan and purple/pink (I had trouble rendering this one).

A huge thanks to Chickenhunt and its mod, Amazing Space Battles, from which I cowardly stole lines of code for the effects of weapons.

FAQ :
It is compatible with...
YES !!!

Can't use part or all of the mod for my own mod?
YES !!!

Is the ai using the new weapons?
YES!!!

Can I reupload the mod after updating it if it seems abandoned?
YES!!!

It balanced?
Y... Probably not

Can I steal your mod and reupload it while taking credit for this creation?
Shame on you

Can I steal part of the code lines included in your mod?
Be my guest
Popular Discussions View All (1)
0
17 Mar, 2023 @ 9:23pm
PINNED: [Tuto] how to change mod weapon stats
Helion (Eolled)
28 Comments
Darkenoid 24 May @ 11:24am 
I can't play without this
Darkenoid 24 May @ 11:24am 
Thank you for your hard work in updating. There will be no response when using this
TortoTheConqueror 28 Feb, 2024 @ 11:25am 
Is this updated to 3.10.4?
Grunt4life 23 Mar, 2023 @ 11:09pm 
I have been waiting ages for a mod like this!! so annoying trying to roleplay with an empire and ahving mismatched colored firing weapons being forced on my ships when I wanted a certain color to match my empire ship color and flag! This is amazing thanks friend! any chance it would be possible to do explosion/missiles colored and kinetic artillery and mass drivers? Only thing i wish most is to take away the turbo laser sounds if possible or add an option for us users that dont want the starwars sound effects thanks !:steamthumbsup:
Nuu 18 Mar, 2023 @ 2:52pm 
@Helion damn that was fast thanks dude :)
Nuu 18 Mar, 2023 @ 3:18am 
@Helion Sorry its ships in scaling hard and lite that modify the weapon ranges
Helion (Eolled)  [author] 17 Mar, 2023 @ 5:33pm 
@Nuu
Are you sure it's Real space system scale that changes the ranges?
I tested on my side with only my mod and real space + real space system scale activated and I didn't notice any change in range for vanilla weapons. And the fights are about the same with vanilla weapons and color cannons.

I will need to know what is the mod that changes the ranges so that I can create a compatibility patch

I will create a tutorial for changing weapon stats shortly.

@Chickenhunt
Yeah I know, I was educated in cooperation and sharing :D
Nuu 16 Mar, 2023 @ 6:17pm 
@Helion Real space system scale changes the range of weapons to balance the new system scale
Chickenhunt 16 Mar, 2023 @ 4:30pm 
Bruh. I like how you are open about it hahaha xD