Company of Heroes 3

Company of Heroes 3

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Forces of War
   
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3.702 MB
27 Feb, 2023 @ 1:55am
6 Mar, 2023 @ 5:32pm
9 Change Notes ( view )

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Forces of War

Description
Arcaster's popular tuning pack from CoH 2 is back with more lethal infantry and vehicle combat, delicate balance changes, more unit availability, and more.

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Basic Overview
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Support for all factions.

This is designed to be a competitive tuning back. It will not have Blitzkrieg levels of lethality, but it will contain far deadlier engagements, especially to infantry caught in bad positions or out of cover for prolonged times. Vehicle combat is much deadlier as well and will reward superior positioning. Very minor balance adjustments and some additional units are available without compromising the commander system.

- Accuracy increased for all small-arms weapons in mid and close ranges.
- Anti-vehicle weapon ranges significantly increased
- Anti-vehicle weapon damage significantly increased
- Increased small-arms and anti-vehicle weapon damage by 50-100%
- Additional units (mostly vehicles) available for factions with adjusted costs
- Few adjusted costs and upgrade times to compensate for lethal vehicle combat

This is designed to be the most competitive experience in CoH 3, so please leave feedback!
10 Comments
nini666170 3 Oct, 2024 @ 1:37am 
hello I like playing with your Mod
but it's a shame that there are no more updates
do you plan to do something?
Lt. Ruben 13 May, 2024 @ 8:40am 
i guess this mod is not getting developed anymore?
Jean Cousteau 7 May, 2023 @ 10:31pm 
Interest
Vivek1993 8 Mar, 2023 @ 8:52pm 
Oh ok Thank you. I mainly play for solo experience but no problem.
Arcaster  [author] 8 Mar, 2023 @ 2:19pm 
@Vivek
I can increase the time some dead bodies and other entities stay on the map, but unfortunately the engine and editor are limited in that regard, and it may cause performance issues for some players. If the editor ever gets the features I want, I would love to add in features like that.
Vivek1993 8 Mar, 2023 @ 9:19am 
Hey Arcaster, Could you make the debris stay forever in the map or even dead bodies?
Arcaster  [author] 6 Mar, 2023 @ 5:33pm 
Camera changes are now in!
ADLER 3 Mar, 2023 @ 1:07pm 
https://community.companyofheroes.com/coh-franchise-home/company-of-heroes-3/forums/11-coh3-modding/threads/3619-change-camera-zoom?page=1#post-21401

I very frustrating part of mod'ing COH3 is going to trying to cater for personal taste when you can effectively only run 1 mod at a time stably.
Arcaster  [author] 2 Mar, 2023 @ 2:15am 
@twiggs742
Thansk! I'm actually looking at camera values and will consider some additional zoom options so long as the engine plays well with it (for example, in CoH 1 zooming far out caused the most environment to not render since the engine wasn't designed for it; I'd like to avoid that). If there are no hitches, I'd like to push that change over the weekend.
Twiggs742 2 Mar, 2023 @ 1:34am 
add a zoom out and it would be quite good