Stellaris

Stellaris

158 ratings
no annoying ai techs
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138.623 KB
27 Feb, 2023 @ 5:55pm
13 Mar, 2023 @ 3:53pm
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no annoying ai techs

Description
Do you want to have things the AI cannot?
Do you want to stop the AI from spamming thirty six million habitats and subspecies?
Do you want to just disable the AI from using a fundamental feature of the game or a mod you choose to install?

Well, this mod stops the AI from getting some basic game features giving the player an unfair advantage and iot may reduce lag as an unintended side effect!

Will add more techs late if i remember/can be bothered to
51 Comments
Kordoshky (Solghast 4th Army) 12 Jun, 2024 @ 2:33am 
it doesnt work in the slightest lol, sorry Kinnyboi
kinngrimm 6 Jun, 2024 @ 11:14am 
also erm, so i actually looked how to disable techs on the fly. Like i have a lot of playthroughs where some techs pop up again and again and i don't want them to. A RMB click to disable any tech from reapearing from the tech pool and maybe within the already researched techs, those shown greyed out and with another RMB readded to the tech pool. I guess that might be a bit beyond this mod =)
kinngrimm 6 Jun, 2024 @ 7:16am 
does this still work inm 3.12?
Figaround 27 Oct, 2023 @ 11:29am 
U:cleanfloppy:P:cleanfloppy:D:cleanfloppy:A:cleanfloppy:T:cleanfloppy:E:cleanfloppy:, please!
Tralalero Tralala 14 Oct, 2023 @ 6:40pm 
Bro please update
Figaround 2 Oct, 2023 @ 10:49am 
Please update. This is a useful mod, I would like it to work. :cozydbd:
Xherdos 28 Sep, 2023 @ 5:04pm 
yea it's broken.
Deathox120 28 Jul, 2023 @ 9:32pm 
I cant Research Habitats myself with this mod?
Puro's Number 1 Fan 24 Jul, 2023 @ 7:39am 
@Crow I can't research habitats even in singleplayer, even when I use console commands.
Figaround 26 Jun, 2023 @ 2:35am 
Which option would mean banning these things for the AI? Green checkmarks or red crosses? :gregory: