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For instance, if you have habitats disabled, you will not be able to research it.
If you disable it in a running game and if you've already researched it, it will simply remove the tech from your empire.
This does not affect the host, but does affect other human empires.
Further clarification, this mod strips the other players that are not the host from being able to get the technologies or have the option of building selected items above, instead of making the AI have zero desire to ever build or interact with the mechanic.
Or, most importantly for me, will they stop building habitats?
Still getting 6 mllion sub species although this may be a mod conflict so ignore this. (especially in my home empire wtf, I didn't authorize that crap)
And all habs of any kind were disabled for me.
Not that i'm complaining.
They make one every couple years and have almost 500 pops with 29 planets lol.
in my last game an ai built 5 in a row and it became impossible to play
Small nag, the tool tip when hovering over the Checkmarks is code and not a legible statement. I know it's very minor and technically irrelevant.
Now I know it's a slightly different mode than I thought.
However, I felt that it was definitely a good mod nonetheless.
Thank you.