Barotrauma

Barotrauma

96 ratings
Sundowner
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28 Feb, 2023 @ 2:07pm
12 Mar, 2024 @ 5:08pm
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Sundowner

Description
Red Sun Over Paradise
"Log 42, Doctor Frank Marcos Signing in. I've been accounted as chief medical officer in a new prototype vessel "The Sundowner", seems like normal outpost folk don't quite make the cut for the type of crew the S.B.M.C are looking for. At first glance it didn't look like much honestly, its not the biggest nor the fastest, higher ups are not telling us more than we already now. But as the days past and we decent further and further into the abyssal waters of Europa I start to realize how advanced the ships systems are, the hull does not crack nor screech taking up the immense pressure like nothing, passive sensors alert of even the smallest organism nearby and this "Medical Turret" thing is something I've quite never seen before, a bit extreme in my opinion. Officially we are here in a "Mining" operation looking for large quantities of this "Fulgurium" material but then, why not contract an specialized external crew for that? why is this thing so heavily armed and defended? and why do we keep pluming so incredibly deep... the captain is stone cold and has threaten us with blowing up the reactor before in case of "Insubordination". The pay is good, more than enough for the troubles but I cant shake this feeling, it reeks of foul play..."


Specs
- Class: Transport / Tier 3
- Price: 40000 mk
- Size: 6-10
- Experience: Experienced
- Fabricator: Yes
- Deconstructor: Yes
- Medical Fabricator: Yes
- Research Station: Yes
- Cargo Capacity: 80 Crates
- Movement Speed (Horizontal/Turbo Mode): 27 km/h
- Movement Speed (Decent): 15 km/h
- Mounted Turrets: 2
- Purchasable Turrets: 4
- Depth Charge Tubes: 2
- Discharge Coils: 4
- Reactor Output: 12000 kh (X2 Fuel Consumption)
- Wifi Channels: 500 up to 530


Notable Features
- Ballast Flora Protection.
- Auto Supercapacitors.
- High Capacity Battery Array.
- Fixfoam Distribution.
- Prototype Medical Turret (Requires Included Loader Syringe Gun).
- Auto Discharge Coils mode.
- Passive Proximity Sensors.
- "Alert" mode.
- "Turbo" mode.
- Fully Equipped Mining shuttle.
- Clown Kill Counter (Best feature yet!).
- Inner/Outer Camera System.
- 50% Stronger Hulls.
- Terminal Chat System.
- Depth Charge Selector.
- Smart Airlocks.
- Modular Electrical System.
- Vending Machine.
- Bot Friendly.
- Electrical relay support for mods with placable equipment.


Shuttle "Medusa 5.1" Features
- Large battery capacity.
- Lots of storage space.
- Combined ballast control when docked to main submarine.
- S.O.S signal.
- Depth charge tube.
- Agile and compact
106 Comments
Aether 2 Oct, 2024 @ 5:06am 
This is a very good ship, but could the "Ballast Flora" Emergency Lever be located outside the ballast tank?

It becomes really hard to turn off when the whole ballast is on fire and the vents keep providing oxygen.
Red9  [author] 12 Mar, 2024 @ 5:05pm 
@Aetheriant thank you for the report, i will take a look at it and will fix it within the next few days
Aetheriant 8 Mar, 2024 @ 11:22pm 
@Red9 Oh hey, I loaded up the latest Sundowner version so I could nerf it for my campaign, and noticed the "Separatist Submarine Exterior Part" sprite above the camera periscopes (topmost exterior of sub) was accidentally offset. The sprite is awkwardly split in half, and just needs the Y texture offset fixed.
Aetheriant 5 Mar, 2024 @ 2:13pm 
Still one of the best sub designs on the workshop, love it. Always the go-to endgame sub for my modded crew.
Aether 29 Jan, 2024 @ 2:53pm 
@Sky Serpent

Use the docking hatch to connect wires between the main sub and the drone.
Check the docking state, and use that to switch between which inputs is used for the ballast.
sky serpent 29 Jan, 2024 @ 2:28pm 
I am trying to make a drone of my own, but I cannot figure out how to make it so that a drone/shuttles ballast tanks are synched with the main submarines while it is docked; how did you do it?
sky serpent 28 Jan, 2024 @ 6:16pm 
Thank you!
Red9  [author] 28 Jan, 2024 @ 5:05pm 
when you look through the periscope just click as if you were firing
sky serpent 28 Jan, 2024 @ 9:37am 
I'm loving the sub, but for the life of me I cannot figure out how to switch between cameras
Red9  [author] 20 Dec, 2023 @ 2:12pm 
Yes, they should be, if any tags are missing let me know so i can correct them