Project Zomboid

Project Zomboid

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Custom Starting Vehicle Trait
   
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99.763 KB
3 Mar, 2023 @ 1:19am
24 Mar, 2023 @ 9:11pm
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Custom Starting Vehicle Trait

In 1 collection by Panopticon
Build 41.78 Solo Overhaul
371 items
Description
This mod lets you start the game with a vehicle of your choice, using a new trait and the sandbox options.

Monkey's Start Scenario - Base is recommended, but not strictly required, for the suitable spawn points and the additional profession & trait to help you take care of your vehicle. Pillow's Random Spawns Variations - Knox County Hitchhikers works as well, but not every spawn point is outside. There is also my mod, Outside Spawn Points & Insertions, which is meant to work with this trait.

Mod Details
  • You need to spawn outside, otherwise the vehicle and key will not spawn (this is by design)
  • The vehicle will spawn somewhere next to your character (randomly in a circle of 24 positions)
  • It always spawns with a full tank of gas and in a good working state (unless you set the general condition of vehicles to be quite low)
  • Multiplayer: the vehicle key will spawn at your feet instead of your inventory (the server and client are picky brats)
  • You can look at this discussion for a list of vehicle types you can spawn.

Compatibility
  • Compatible with any mod that does not interfere with spawning the vehicle
  • Multiplayer compatible (tested on locally hosted server)
  • Not save-game compatible (requires a new game, every time)

Languages
If you would like to have your language included, please create your own translations and provide them to me below. Thank you!
This currently supports English (EN) and Русский (RU).

Permission
[theindiestone.com]
Contact Info
You can find me under @Panopticon in the Project Zomboid Discord server.[discord.com]

Credits
Monkey - for the awesome Vehicle Nomad mods. I used them as an inspiration and reference point while writing this mod.
UdderlyEvelyn, Aiteron, Chuckleberry Finn, Nippytime, & the Project Zomboid Discord server - for helping me figure out how to add multiplayer support. These people are awesome.
SamInAHat - for compiling a list of vehicles available for spawning. It is time-consuming work!

Recommended Mods
Insurgent - Airdropped LUV Add-on - does the same thing as this mod but tailored for Insurgent.
Parachuting Start - spawns you parachuting from the sky.



Workshop ID: 2941490717
Mod ID: CustomVehicleStart
Popular Discussions View All (4)
14
24 Apr, 2024 @ 5:49pm
PINNED: Bug Reports
Panopticon
13
30 Dec, 2023 @ 5:31pm
PINNED: Suggestions
Panopticon
0
3 Mar, 2023 @ 1:38am
PINNED: Translation Submissions
Panopticon
127 Comments
Panopticon  [author] 27 Jan @ 3:26pm 
No, this is not compatible with B42
☩ Renaud de Chatillon ☩ 27 Jan @ 2:20pm 
Is it compatible with B42 ?
Panopticon  [author] 17 Jan @ 1:16am 
Been half a year, but once I'm situated, I'll finish adding what needs to be done.
Panopticon  [author] 16 Sep, 2024 @ 6:56pm 
@yashoku.shade
I don't have an ETA, because my priorities have changed. There are likely people in the discord server that would be able to take a look at the code and upload a quick update.
yashoku.shade 16 Sep, 2024 @ 4:59pm 
I've tried adding a second vehicle to the code but its not working for me. What would be your eta to update the mod with the second choice? (for trailers)
marianogamer3332 4 Sep, 2024 @ 10:26am 
Alright,thanks
Panopticon  [author] 4 Sep, 2024 @ 10:04am 
@marianogamer3332
you need to check the mod files if the mod doesn't mention it. You can also try "Base.Satsuma" on a whim to see if it'll work
marianogamer3332 4 Sep, 2024 @ 3:46am 
Ok but how do I check a modded car ID?
Cuz idk what is the ID of the Satsuma car mod
Panopticon  [author] 3 Sep, 2024 @ 5:07pm 
@marianogamer3332
Make sure the ID is correct and contains the correct package. It is usually "Base."
marianogamer3332 3 Sep, 2024 @ 3:20pm 
How does the mod work?
I am trying to spawn with a Satsuma but its not working