Project Zomboid

Project Zomboid

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Immunity (Trait & System) [B41]
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4 Mar, 2023 @ 1:39am
8 Feb, 2024 @ 12:28pm
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Immunity (Trait & System) [B41]

Description
Two Versions:
1. Immune Trait: Adds a positive trait: Immune, for -16 points.
  • Player is immune to the virus.

- Compatible with my mod: Bitten Trait. If you want to roleplay as Ellie from The Last of Us, take both traits for a net total of -6 points.


2. Adds an Immunity System, where players have a chance to spawn as an immune character. They will not know they are immune until they are bitten and examine themselves.
  • Players have a chance to spawn with immunity to the virus.
System
a. Player gets bitten. They become panicked, stressed, and experience infection symptoms.
b After X hours. Player will get a notification that they can check their bite.
c. Examine yourself. Using a scalpel and cotton ball, you can examine yourself and learn if you are infected or immune.

- Common Blood trait and Bitten trait are not eligible for immune chance, but bitten trait users can select the immune trait.
- Has sandbox options for Immune Chance and Wait Period.

Insta-death bug FIXED.
Both versions of the mod should be compatible with each other.

Thanks to the Project Zomboid Discord for helping with the code!



Check Out My Other Mods!
Specialists Occupations and Traits
Bitten Trait Mod
Blackouts

Workshop ID: 2941971399
Mod ID: TomaroImmune
Mod ID: TomaroImmunitySystem
Popular Discussions View All (2)
16
29 Oct, 2024 @ 10:41am
PINNED: Bug Reports & Mod Compatibility Issues
Joy Tomaro
3
7 Jun, 2023 @ 8:37pm
Consent for modpack usage
Reckoner
139 Comments
supasaiyajinrosekaiokenx 20 Jun @ 1:29pm 
this mod was always goated
Joy Tomaro  [author] 19 Dec, 2024 @ 8:35am 
This mod was made for B41, and I will take a second look at it after the official release of B42, so I get to enjoy the game in its new vanilla state for a while
pK0RD 18 Dec, 2024 @ 12:52pm 
build 42 compatible?
Joy Tomaro  [author] 15 Dec, 2024 @ 11:10am 
I am not sure. If the susceptible trait mod uses its own unique system for killing players with the disease, then it could possibly not work well together. however, if you die you will most likely not turn into a zombie if you are immune

in short, it depends if the mod has its definition of infected or not
Munchy 15 Dec, 2024 @ 9:46am 
Great mod! but i need to ask is there compatibilty with the Susceptible Trait mod?
Joy Tomaro  [author] 24 Oct, 2024 @ 12:01pm 
It could be, but im not sure. If you think it could be a compatibility issue can you put it in the bug report thread so i can see it again in the future should I come back to this game
A Very Cute Snek 24 Oct, 2024 @ 11:41am 
Yes, after 24h. As for the latter, yes, after the bandage is removed you have the option to check, but the player is never told if they are or aren't. Is this a potential conflict with the anthro traits mod?
Joy Tomaro  [author] 24 Oct, 2024 @ 11:14am 
@A Very Cute Snek
Do you have a time set to check the wound? Also, the mod only lets you check if you have an exposed bite (if it is bandaged, you have to remove the bandage to check it; additionally, lacerations and scratches do not trigger the check feature at all)

Otherwise, yes the mod should be safe to remove. It will keep the hidden tags on the characters, so if you ever add it back, players will still have the same immunity status as when you first used the mod
A Very Cute Snek 24 Oct, 2024 @ 9:02am 
Is this safe to remove mid save? Its causing weird behavior on my server, mainly people not getting any notification to check their wound, as well as checking doing... nothing.
Joy Tomaro  [author] 19 Oct, 2024 @ 5:28am 
then the best way is to pick the immunity system module and set the sandbox options for immunity chance. players will still get fake symptoms the first time they are bitten tho.