Company of Heroes 3

Company of Heroes 3

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4p Alpen Glow
   
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Tags: extension, map
File Size
Posted
Updated
5.178 MB
6 Mar, 2023 @ 6:37pm
15 Mar, 2023 @ 8:59pm
9 Change Notes ( view )

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4p Alpen Glow

Description
Map is in progress. Leave constructive criticism or comments

Victory points are at the top peaks. Fuel and Munitions are on the sides. There are plenty of places to cover, so don't underestimate the size of this map as a 2v2. There is enough room at spawn to expand to 3v3 in the future though the structure of the map may change to accommodate game-flow based on user input. I'm not married to the dense ally layout on top, so it might be opened up for breathing room and soft cover decor.

Enjoy.

March 8: added more hard cover to points and changed 'cobble' support-wall heights for consistency.
March 10: swapped some blocker building models in town a story or two lower for camera room and removed a pair of blocker buildings on the end of the footbridges for visibility. Foliage added for cover.
March 15: Added Cover and more foliage.
12 Comments
Trackerere 26 Mar, 2023 @ 3:28pm 
The map is too tight to utilise the game mechanics. The buildings being unocuppiable make the map bland, and the 90 degree walls make shooting too janky. It's okay at best
Pingu 14 Mar, 2023 @ 6:12am 
Hello sir, this map needs a proper minimap.
Here's how:
1.Right klick on 'Scenario' in the drop down list on your left side and select 'properties'.
2. In the Properties window (ScenarioProxy) on your right side you will now see a tab called 'Minimap', check the box 'Stylized Minimap Enabled'.
3. Klick the [...] on 'Stylized Minimap Pipeline Path' and select 'anvil_secondary_material_splats_strips'.

Also to fix the flickering water set the 'refresh' value(or what it's called) to a value of 4 or greater and/or paint the water flow map over all visable water.
Keep up the good work map layout is pretty uniqe, i like.
Seventy_Tons_of_American_Freedom  [author] 13 Mar, 2023 @ 11:32am 
Did you check the side tab specifically for mod maps? CoH2 didn't separate the listings like this does
antibug[ger] 13 Mar, 2023 @ 9:36am 
The map doesn't apear in my map list in game. When i click on subscribe the game tells me that the download is complete but i just doesn't want to apear. Any Ideas why this happes for me? Is there an install error for me because i play the german version or something?
Bandit17 10 Mar, 2023 @ 7:34am 
Looking forward to it!
Seventy_Tons_of_American_Freedom  [author] 9 Mar, 2023 @ 7:35pm 
@Bandit I made this for my boys and we all play spearhead, so I laughed when I realized I hadn't seen the game in standard perspective, so thank you. I would always recommend a zoom mod typically, but you have a great point about the crowded camera. I use rotate camera constantly in the editor so I passively use it in game as well. Most people aren't used to doing that, so I understand your concern with camera crowding and intend to open some of the urban areas and explore camera limitations. My intention with the map was to explore the game's new verticality limitations following the relatively flat coh2 maps, so im not sorry.... However; Your concerns will at the very least be moderately addressed and i'm already working on updates. There's still work to do.
Bandit17 9 Mar, 2023 @ 8:48am 
I do like the idea behind this beautiful map design but I feel like I need to download a zoom out mod to play it. Moving over the map to have a building/hill jammed into my face takes away from the great ideas in this design.
Pingu 8 Mar, 2023 @ 10:31am 
cool layout!
Seventy_Tons_of_American_Freedom  [author] 7 Mar, 2023 @ 4:30pm 
@Bender; Does the ai response seem to be a pathing or performance issue? I used as few asset types as possible for better stability.
Gideon Prime 7 Mar, 2023 @ 1:52pm 
thanks !