Company of Heroes 3

Company of Heroes 3

4p Alpen Glow
12 Comments
Trackerere 26 Mar, 2023 @ 3:28pm 
The map is too tight to utilise the game mechanics. The buildings being unocuppiable make the map bland, and the 90 degree walls make shooting too janky. It's okay at best
Pingu 14 Mar, 2023 @ 6:12am 
Hello sir, this map needs a proper minimap.
Here's how:
1.Right klick on 'Scenario' in the drop down list on your left side and select 'properties'.
2. In the Properties window (ScenarioProxy) on your right side you will now see a tab called 'Minimap', check the box 'Stylized Minimap Enabled'.
3. Klick the [...] on 'Stylized Minimap Pipeline Path' and select 'anvil_secondary_material_splats_strips'.

Also to fix the flickering water set the 'refresh' value(or what it's called) to a value of 4 or greater and/or paint the water flow map over all visable water.
Keep up the good work map layout is pretty uniqe, i like.
Seventy_Tons_of_American_Freedom  [author] 13 Mar, 2023 @ 11:32am 
Did you check the side tab specifically for mod maps? CoH2 didn't separate the listings like this does
antibug[ger] 13 Mar, 2023 @ 9:36am 
The map doesn't apear in my map list in game. When i click on subscribe the game tells me that the download is complete but i just doesn't want to apear. Any Ideas why this happes for me? Is there an install error for me because i play the german version or something?
Bandit17 10 Mar, 2023 @ 7:34am 
Looking forward to it!
Seventy_Tons_of_American_Freedom  [author] 9 Mar, 2023 @ 7:35pm 
@Bandit I made this for my boys and we all play spearhead, so I laughed when I realized I hadn't seen the game in standard perspective, so thank you. I would always recommend a zoom mod typically, but you have a great point about the crowded camera. I use rotate camera constantly in the editor so I passively use it in game as well. Most people aren't used to doing that, so I understand your concern with camera crowding and intend to open some of the urban areas and explore camera limitations. My intention with the map was to explore the game's new verticality limitations following the relatively flat coh2 maps, so im not sorry.... However; Your concerns will at the very least be moderately addressed and i'm already working on updates. There's still work to do.
Bandit17 9 Mar, 2023 @ 8:48am 
I do like the idea behind this beautiful map design but I feel like I need to download a zoom out mod to play it. Moving over the map to have a building/hill jammed into my face takes away from the great ideas in this design.
Pingu 8 Mar, 2023 @ 10:31am 
cool layout!
Seventy_Tons_of_American_Freedom  [author] 7 Mar, 2023 @ 4:30pm 
@Bender; Does the ai response seem to be a pathing or performance issue? I used as few asset types as possible for better stability.
Gideon Prime 7 Mar, 2023 @ 1:52pm 
thanks !
Bender.B.Rodriguez 7 Mar, 2023 @ 1:14pm 
Cool idea, nice map however i was having assigning orders issues, late response for attacking, moving etc
Keep up the good work
GrayVos 7 Mar, 2023 @ 11:50am 
Looks really fun. Thx im gonna try this one out :)