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But this mod is a bandaid way of disabling Boredom; would be nice to look into fire and rain stuff.
I just think it was a big missed opportunity by the devs not to tweak boredom to be something you can manage more instead of rolling your eyes because now you know you're going to gain sadness for being in base too long and now things will take longer to sort. I'm more in the line with you honestly wouldn't be bored unless you were literally doing nothing, since most of the time you're doing something, which would at least not make you as bored depending on the action.
Originally I just hated the mechanic as a mechanic, but obviously that came from the idea that if I'm trying to survive and I'm happy to stay alive by being indoors chilling and not bitten/injured/sick, I would just be grateful instead of 'bored'. The mechanic as a video game is just intended to push you out of your 'comfort zone' and force you to engage with the game, which I suppose would be fine if it didn't lead to plain irritating debuffs and stacked up quick as hell.