Arma 3
90 ratings
Call of Duty 4: Strike City
   
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3.292 MB
12 Mar, 2023 @ 3:12pm
16 May, 2023 @ 9:11am
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Call of Duty 4: Strike City

Description
A recreation of the Call of Duty 4 map Strike, one of my personal favorite maps from the game, I have added a few more areas to fight in and a bit more verticality to allow for more diverse play.

COMPOSTION FEATURES:

-A large play space with many buildings with interiors and vantage points.

-Multiple spawn locations for Blufor and Opfor.

-Set dressing mortar strikes in the back ground.

-An automatic kill boundry that will ensure players won't be able to go out of bounds or clip out inadvertently.

KNOW ISSUES:

-Some grass and flower assets can block player projectiles.

-If ACE3 is running in a mission with this composition, mortars can cause damage to players based on fragmentation settings.

-Arma does not have a line of sight safety feature allowing players to simply spawn and get gunned down.

-Palm trees not being correctly oriented when spawning the composition ( I can't do anything about this unfortunately).

TIPS:

-This composition looks great with desert maps such as Deserted VR by EO https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1946431719

-Turn off Vertical Snapping and Snap to Terrain when placing this composition, You'll save your self a headache.

-Find the flatest area you can before placing this composition.

-Try this composition at night, You'll thank me for it!

Enjoy and please tell me what you think of the composition!

if you were subbed to the previous version of this comp, I apologize for deleting it.
17 Comments
Shy  [author] 11 Jun @ 9:49am 
@lorcanroderick0

I've had some one ask the same question a while ago. I'm just going to post my original response.

'I personally have not had any significant hit in performance as the majority of the composition is not simulated, and has no physical interaction other than being an object. If you are concerned about it affecting frames you should test this composition in the Virtual Reality map, that way you can see for yourself.'

All the objects are not simulated on a global scale, except for things with doors or light sources which consume no resources on your local machine. try it for yourself in the VR map. :)
Skully 11 Jun @ 6:58am 
wont this make ur fps plummet? all the objects
Shy  [author] 23 Jun, 2023 @ 6:23pm 
much appreciated :D
=_X_=™© 21 Jun, 2023 @ 3:01pm 
outstanding job , looks really nice !
JKJ 8 Jun, 2023 @ 2:11pm 
woow cool map it looks like my school
Shy  [author] 25 May, 2023 @ 2:20pm 
maybe i'll make another COD themed compilation soon.
76561198051514398 25 May, 2023 @ 7:31am 
Based, we need more middle eastern cities
Filiposs99 7 Apr, 2023 @ 1:29pm 
nice
TeusPLAY 21 Mar, 2023 @ 10:49am 
Hot :steamhappy:
Shy  [author] 19 Mar, 2023 @ 10:24am 
@SilverHawk

No this is not a mission, this is a composition of CUP and Vanilla arma assets.
I however have provided a quick way to start up a pvp mission by adding spawn points to areas within the compositions borders.