Arma 3
Call of Duty 4: Strike City
17 Comments
Shy  [author] 11 Jun @ 9:49am 
@lorcanroderick0

I've had some one ask the same question a while ago. I'm just going to post my original response.

'I personally have not had any significant hit in performance as the majority of the composition is not simulated, and has no physical interaction other than being an object. If you are concerned about it affecting frames you should test this composition in the Virtual Reality map, that way you can see for yourself.'

All the objects are not simulated on a global scale, except for things with doors or light sources which consume no resources on your local machine. try it for yourself in the VR map. :)
Skully 11 Jun @ 6:58am 
wont this make ur fps plummet? all the objects
Shy  [author] 23 Jun, 2023 @ 6:23pm 
much appreciated :D
=_X_=™© 21 Jun, 2023 @ 3:01pm 
outstanding job , looks really nice !
JKJ 8 Jun, 2023 @ 2:11pm 
woow cool map it looks like my school
Shy  [author] 25 May, 2023 @ 2:20pm 
maybe i'll make another COD themed compilation soon.
76561198051514398 25 May, 2023 @ 7:31am 
Based, we need more middle eastern cities
Filiposs99 7 Apr, 2023 @ 1:29pm 
nice
TeusPLAY 21 Mar, 2023 @ 10:49am 
Hot :steamhappy:
Shy  [author] 19 Mar, 2023 @ 10:24am 
@SilverHawk

No this is not a mission, this is a composition of CUP and Vanilla arma assets.
I however have provided a quick way to start up a pvp mission by adding spawn points to areas within the compositions borders.
SilverHawk 19 Mar, 2023 @ 5:52am 
is it a coop mission ?
Shy  [author] 17 Mar, 2023 @ 10:03pm 
@Ghost_Recon

I personally have not had any significant hit in performance as the majority of the composition is not simulated, and has no physical interaction other than being an object. If you are concerned about it affecting frames you should test this composition in the Virtual Reality map, that way you can see for yourself.
GhostRecon101BN 17 Mar, 2023 @ 5:21pm 
how are the frames and so on?
Shy  [author] 15 Mar, 2023 @ 6:52pm 
A lot of buildings do not scale with the map this is composition is based off of, I decided to leave it more open in certain areas rather than try to fill things in. Saves me time, adds more areas for players to flank around or fight in.
MunkSWE92 15 Mar, 2023 @ 6:28am 
Cool but why not just make it a small map to begin with?
little andy 14 Mar, 2023 @ 10:45am 
impressive job
c 13 Mar, 2023 @ 1:56pm 
So heat