Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

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Ω Mineable Dwarf Planets - Expansion for SirCampalots Extended Tech Tree Mod.
   
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13 Mar, 2023 @ 3:18am
1 May @ 4:30am
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Ω Mineable Dwarf Planets - Expansion for SirCampalots Extended Tech Tree Mod.

In 1 collection by SirCampalot
Extended Tech Tree Mod.
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Description
This mod is meant to be used alongside my Extended Tech Tree Mod and will not function properly without it. If you are looking for the standard version of Mineable Dwarf Planets, you can get it here https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2893554386 . The Extended Tech Tree Mod can be found here https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2946411143

Please use either this version or the original version as they are not meant to be used at the same time. Except for the new resources, it is identical to the original Mineable Dwarf Planets.

Because this version has the extra resources, mining the modified dwarf planets will be a bit more profitable. I added the Ω sign to make it easier to see whether or not this is the expansion for the Extended Tech Tree mod or the standalone default version of this mod.

Adds a mineable dwarf planet to each system which also includes the new resources Silver and Letalium.

Essentially a gigantic asteroid containing custom resource nodes dropping mostly Iron AND Copper, but often also some Tritanium, Carbon, Uranium, Silver, Gold (and trace amounts of Letalium and Diamonds) it requires considerable effort to mine down if only due to the sheer size of the dwarf planet compared to standard-sized asteroids.

It spawns in a somewhat similar way that other rare asteroids are spawned in so finding it goes in a similar fashion. Once you approach a dwarf planet close enough, a question mark will appear just like with any other discoverable asteroid so you can get to its exact location. (Unfortunately it is currently impossible to add customized exploration missions to the game, so this is the best I can do for now)

I've set it to spawn somewhat outside of the asteroid belt, a bit out of the way of where most of the default stuff is happening. I aimed to find a balance between the asteroid's massive size and keeping the graphics nice along with optimizing its core gameplay features. Default asteroids are not affected in any way.

Mining the dwarf planet can offer a new, challenging and profitable mining experience :). Or if you want you can perhaps just go dig a hole in it and build a space station inside of the dwarf planet. Or go dig a larger hole and put 10 space stations inside the dwarf planet if you want to. Download the mod, find the dwarf planet and go wild :P
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Legal stuff: I do not give permission to anyone to reupload or modify my mods without asking for permission from me first.
Popular Discussions View All (1)
6
3 May @ 4:04am
Feedback and remarks you may have.
SirCampalot
14 Comments
SirCampalot  [author] 1 May @ 10:30pm 
@AnAmoeba: Thank you for the feedback and keep enjoying ^^
AnAmoeba 1 May @ 6:25pm 
Cosmoteer isn't complete without your mods; really appreciate them!
SirCampalot  [author] 1 May @ 4:32am 
(part 2 because too long)
The standard MDP will have a spawn chance of 50% with the sandy type and rocky type each having a spawn chance of 25% (for 100% total).

I'm happy to have brought more diversity to the Mineable Dwarf Planets mod, the new added types will help make career mode a bit more interesting and diverse :)

The addons for MDPs will have to be modified separately though, so until then these will spawn just the standard MDP types.
All 3 types of MDP have the same name, so if you want to identify which type it is you'll have to use Mark 1 Eyeball
SirCampalot  [author] 1 May @ 4:32am 
v1.4.2 adds 2 new types of Mineable Dwarf Planets that have a brand new feature I've recently been experimenting with.
The new MDPs feature more prominent stratification (meaning they have multiple layers of different materials).
One of the 2 MDPs is like the standard one, but its outer layer consist of softer more sandy material that is somewhat easier to mine, but the outer layer contains fewer rare resources.
The other new type of MDP is the same as a standard MDP, but features a 'small' rocky core which has increased rare resources.

So if you find a sandy MDP you'll get a bit less loot and if you find one with a rocky core you'll get a bit more :)
SirCampalot  [author] 13 Mar @ 3:08am 
Version 1.4.1 made all Mineable Dwarf Planets visible when inside gas clouds, just like all vanilla asteroids are from Cosmoteer patch 0.28.2
No other changes were made.
SirCampalot  [author] 11 Feb @ 11:00am 
Version 1.4.0 adds support for Platinum, a new mineable resource released in Extended Tech Tree Mod Version 1.3.17 which was released 29 januari 2025.
This mod will not support older versions of ETTM anymore because these will have Platinum missing.

Please keep in mind that Mineable Dwarf Planets below tier 8 star systems (so 5-7 and lower) will not contain any Platinum.

Also the MDP addons will need to be updated separately before they will support the new resource.
SirCampalot  [author] 1 Jul, 2024 @ 12:18pm 
Version 1.3.0 will support Cosmoteer version 0.26.2 from now on. Previous versions will no longer work due to changes in how asteroids are spawned.
SirCampalot  [author] 11 Aug, 2023 @ 8:21am 
@DreezyMoto:
Glad to see your issue has been resolved. Enjoy :)
DreezyMoto 10 Aug, 2023 @ 7:46pm 
yep that fixed the issue. Note to other uses, dont use both versions of this mod xD thank you @SirCampalot for telling me the obvious haha. and great work on all your mods. really enjoying them!
DreezyMoto 10 Aug, 2023 @ 7:42pm 
@SirCampalot ahh i see so i also had the non-expansion version of this mod as well, i suppose trying to load both of them at once would cause some issues, ill try it without. Sorry I shouldve thought of that