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The standard MDP will have a spawn chance of 50% with the sandy type and rocky type each having a spawn chance of 25% (for 100% total).
I'm happy to have brought more diversity to the Mineable Dwarf Planets mod, the new added types will help make career mode a bit more interesting and diverse :)
The addons for MDPs will have to be modified separately though, so until then these will spawn just the standard MDP types.
All 3 types of MDP have the same name, so if you want to identify which type it is you'll have to use Mark 1 Eyeball
The new MDPs feature more prominent stratification (meaning they have multiple layers of different materials).
One of the 2 MDPs is like the standard one, but its outer layer consist of softer more sandy material that is somewhat easier to mine, but the outer layer contains fewer rare resources.
The other new type of MDP is the same as a standard MDP, but features a 'small' rocky core which has increased rare resources.
So if you find a sandy MDP you'll get a bit less loot and if you find one with a rocky core you'll get a bit more :)
No other changes were made.
This mod will not support older versions of ETTM anymore because these will have Platinum missing.
Please keep in mind that Mineable Dwarf Planets below tier 8 star systems (so 5-7 and lower) will not contain any Platinum.
Also the MDP addons will need to be updated separately before they will support the new resource.
Glad to see your issue has been resolved. Enjoy :)
If you are not using Extended Tech Tree Mod, this version will not work.
And yes please do share the crash log, put it somewhere where I can easily access it and please do include the entire contents of the crash log.
I've created a new thread in the discussions part of this mod, I'd suggest you try to put it there (I'm sure it won't fit in here), but you can also make use of the official discord modding section or you can upload it somewhere where I can easily access it.
This version requires Extended Tech Tree Mod 1.1.2 as a minimum to function.
If there are any issues with this mod, then please write it here in the comments so I can work on a fix.
No other changes were made.