Operation: Harsh Doorstop

Operation: Harsh Doorstop

30 ratings
Rats Nest (Vietnam Map) *Night Mod Requirement - Fixed*
   
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Asset Type: Gamemode, Map
File Size
Posted
Updated
336.200 MB
16 Mar, 2023 @ 12:58am
13 Apr, 2023 @ 11:48pm
20 Change Notes ( view )

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Rats Nest (Vietnam Map) *Night Mod Requirement - Fixed*

Description
*Night Mod Required install!*
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3148711021&searchtext=night+mod

Major optimization passes have been made on this map. This should run very well on lower-end systems because this was one of the major focuses whenever creating this map. I wanted this map to run well on integrated graphics, and currently, IMO it does. The goal was to make a map that could run well under the official system requirements, and it does! With all that said, I still have A LOT of work to do, but enjoy this initial release!




A brief list of modifications (not full):
1) Back-face culling on almost every object included in this map like many console games do.
2) LOD bias optimization with lower systems in mind on almost every item, material, or object used in this map.
3) Foliage has been drastically reduced, and subsequently, the resources required as well.
4) Reduced the vertex complexity on a large number of objects used within the level.
5) Did things that are NOT officially supported by the developers, do not bother them with edge case bugs you only encounter on this map, because that's possible.
6) Optimized collision meshes (Some, not all yet)
7) Updated Dynamic Sky!
8) Improved AI Path-finding, and splitting routes more dynamic and often.

--------------------------
*Updates!*

Update: Apr 14
- Major optimization pass
- Reduced draw calls
- LOD gen on all objects.

Update: Apr 13
- Updated lighting to new system included in base game
- Reduced mod file size

Update: Apr 7
- Fixed lights
- Updated navigation system to DonkeyFramework - fixed flags/spawns
- Updated lighting to the new Dynamic Sky
- AI path-finding should be much better

Update: Mar 17
- Fixed missing stairs + groud texture issues
- Looks like the AI are much happier traversing the tunnels now
- Hopefully fixed the water
- Fixed a few missing textures/objects

Update: Mar 16
- Should work with drones now!
- LOD ground issue

--------------------------

With all that said, I can personally spawn 200 AI and actually play a battle with relatively good performance, so that's cool. But at the end of the day, this map was made first and foremost with multiplayer sessions in mind. AI bugs are present in this map, and they are NOT the result of any failure of the base game or the developers but of the way the map was originally designed by me. Assuming people enjoy this map, I will resolve those problems in the coming updates.

I hope you enjoy and I look forward to the feedback you can give me on what you would like to see or modify!

My other map:

Cross Roads (WWII Urban Combat setting) *Cows Included*



https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2957390628

Credit:
-Yoshi, for being there for me whenever I wanted to throw my computer out the window.
-The whole official development team has been instrumental with all the questions, patience, and honestly genuine kindness shown to me and others. There is no way even close I could have made it this far without you guys/girls.


Thank you!
12 Comments
Tuilp 4 Mar @ 4:03am 
WARNING! Carry on reading! Or you will die, even if you only looked at the word warning! Once there was a little boy called Joey, he was ten-years-old and he lived in a mental hospital because he posted a shitty copypasta onto a People Playground mod's comment section . He got so bad he went to kill all the staff in the hospital so the Feds decided that best idea was to get rid of him so they set up a special room to kill him, as inhumane as possible. And he sat there in agony for hours until he died. Now every week on the day of his death he returns to the person that reads this letter, on a monday night at 12:00 a.m. He creeps into your room and kills you slowly, by pegging you and watching you bleed to death. Now send this to ten other profiles on this one site, and he will haunt someone else who doesn't. This isn't fake. apparently if u copy and paste this to ten comments in the next ten minutes nothing will happen: sorry man i am not taking the risk
Mad_Max 22 Nov, 2024 @ 4:40pm 
WARNING! Carry on reading! Or you will die, even if you only looked at the word warning! Once there was a little boy called Joey, he was ten-years-old and he lived in a mental hospital because he posted a shitty copypasta onto a People Playground mod's comment section . He got so bad he went to kill all the staff in the hospital so the Feds decided that best idea was to get rid of him so they set up a special room to kill him, as inhumane as possible. And he sat there in agony for hours until he died. Now every week on the day of his death he returns to the person that reads this letter, on a monday night at 12:00 a.m. He creeps into your room and kills you slowly, by pegging you and watching you bleed to death. Now send this to ten other profiles on this one site, and he will haunt someone else who doesn't. This isn't fake. apparently if u copy and paste this to ten comments in the next ten minutes nothing will happen: sorry man i am not taking the risk.sorry if fake,im scared
dalek 22 Dec, 2023 @ 4:41pm 
does not work with the new update
4000TB  [author] 21 Dec, 2023 @ 9:26am 
No, but I'm not sure it works with the new update yet. Feel free to give it a shot, and let me know.
Moon_ 20 Dec, 2023 @ 1:55pm 
does this require the dlc
Mesosoup 4 Jul, 2023 @ 1:45pm 
@The Boom Kid - Facts, ROFL.
Jack Marston 4 Jul, 2023 @ 3:13am 
we got trees and the ground speaking veitnamese
4000TB  [author] 14 Apr, 2023 @ 12:08am 
*Updates!*

Update: Apr 14
-Major optimization pass - Reduced draw calls - LOD gen on all objects.

Update: Apr 13
-Updated lighting to new system included in base game - Reduced mod file size

Update: Apr 7
-Fixed lights
-Updated navigation system to DonkeyFramework - fixed flags/spawns
- Updated lighting to the new Dynamic Sky
- AI path-finding should be much better

Update: Mar 17
-Fixed missing stairs + ground texture issues
-Looks like the AI are much happier traversing the tunnels now
-Hopefully fixed the water
-Fixed a few missing textures/objects

Update: Mar 16
-Should work with drones now!
-LOD ground issue
4000TB  [author] 7 Apr, 2023 @ 12:52pm 
Update has been pushed, AI should be working much better along with updated Dynamic Sky!
TacShooter 16 Mar, 2023 @ 5:49pm 
Did you credit the same Yoshi whose name was on Electronic Arts' SEAL Team back in the early 90s?