Operation: Harsh Doorstop

Operation: Harsh Doorstop

Not enough ratings
Cross Roads (WWII Urban Combat setting) *Night Mod Required - Fixed*
2
   
Award
Favorite
Favorited
Unfavorite
Asset Type: Gamemode, Map
File Size
Posted
Updated
1.046 GB
4 Apr, 2023 @ 12:50am
13 Apr, 2023 @ 6:49am
32 Change Notes ( view )

Subscribe to download
Cross Roads (WWII Urban Combat setting) *Night Mod Required - Fixed*

Description
First Release, Alpha.

*Night Mod Required install*
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3148711021&searchtext=night+mod


Moderate optimization passes have been made on this map. This should run very well on lower-end systems just like my other map(s).
WWII Urban Combat setting, progressive capture points!

Name for server owners: UK_Cross_Roads?Game=

A brief list of modifications (not full):
1) LOD bias optimization with lower systems in mind on almost every item, material, or object used in this map.
2) Foliage has been drastically reduced, and subsequently, the resources required as well.
3) Reduced the vertex complexity on a large number of objects used within the level.
4) Improved AI Path-finding, and splitting routes more dynamic and often.
5) Optimized collision meshes (Some, not all yet)
6) Updated Dynamic Sky
7) Easter Egg location!
8) Cows & Fish!


With all that being said, I hope you enjoy and I look forward to the feedback you can give me on what you would like to see or modify!



My other map:

Rats Nest (Extremely performance friendly)!



https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2947591116

Credit:
-Yoshi, for being there for me whenever I wanted to throw my computer out the window.
-The whole official development team has been instrumental with all the questions, patience, and honestly genuine kindness shown to me and others. There is no way even close I could have made it this far without you guys/girls.


Thank you!

* Updates*

---------------------------------
Update: Apr 5
-Updated Easter egg location and more spawn points around the map. AI are working perfectly!
-Improved capture pointsx100.
-Improved US Spawn point paths/routes.
-Improved German dynamic spawn/paths.
-Updated dynamic sky.
- Further reduced file size (1.3GB current) - Improved performance
-Fixed audio glitch
- Fixed missing textures.
-Fixed refection captures.
- Fixed folder redirects.
- Rebuilt lights.
-Fixed navigation recast agent to the Donkey Framework ver.
- Removed unused assets further reducing the mod file size.
- Fixed major navigation issue with AI path-finding.
- New Mini Map.
-Added two ponds + Fish
---------------------------------


11 Comments
|RD| Lucky Kill 7 Jan, 2024 @ 8:30am 
Good map, will you be updating it? I would like to put it on a server..
gbcosta 19 Sep, 2023 @ 6:24pm 
Nice bro! Lovely cows you have there XD
Lord Cummus 10 Apr, 2023 @ 5:47am 
fish moment
Skiddle 9 Apr, 2023 @ 2:49am 
i love the fish <3
4000TB  [author] 6 Apr, 2023 @ 12:40pm 
@Return-Blank I think I know the root cause of that issue. Hopefully the next update I push later today will fix that issue. Thank you for the feedback, it's helpful!
Return-Blank 6 Apr, 2023 @ 7:51am 
Map is great, but at least with bots the flags won't be captured. It starts to show the flag and units status, but the info vanishes after some seconds, and the flag stays neutral/white, even with a lot of units around. Maybe it's on my side, or it's not for SP.
Sgt_Samples 6 Apr, 2023 @ 7:40am 
@4000TB Lol just asking for the memes. Looks great
Lord Cummus 6 Apr, 2023 @ 1:00am 
cows!!!! This map is now in my collection. Safe and sound
4000TB  [author] 6 Apr, 2023 @ 12:20am 
@Sgt_Samples, that's on to to-do list. Same with the cows, and effects whenever damages is applied. Just trying to optimize right now and fix bugs.
Sgt_Samples 5 Apr, 2023 @ 11:46pm 
Do the fish have AI?