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I am totally dumbfounded by this and have no idea why or how it works like that. It might be a game-side error where it's only loading the function for extra traditions on reloads. I don't imagine anyone who isn't cheating or doing some ridiculous 13 hour session or something is gonna have a problem with the limit only increasing when they load the save, so uhhh I guess I'll close the issue here and focus on other issues for now.
I'm about to do a bulk testing of some of my mods and will include this. My bestest friend in all the world, error.log, should tell me what's going wrong here.
The things changed:
- Activity-related traits (like hunter).
- Activities (which none of my mods touch anyway)
- How "no inheriting" traits (like eunuch or monk) are tagged.
- Building bonuses (old buildings mods will still work, but the buildings will give the character bonuses of the old system rather than the stationed-MAA-boosts of the current one)
- Maybe another thing or two but I forgor / they're not things I've had to check for cos none of my mods touch them