Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
It functions in a similar way as the Compacted Long Term Storages do and this mod (along with its ETTM variant) are still being maintained :)
But perhaps the mod description could be updated to reflect this fact better.Thank you for your feedback.
It's just too bad that changing the profile pic is a royal pain.
I was just joking im not assuming you are dumb
"have you heard of resource collectors"
Yes.
This mod was made in early 2023 before crew construction and way before resource collectors existed.
Back then this mod was literally the only way to be able to grab all the resources from the sundamage zone. Hence the name.
Please don't assume I'm dumb or something if you yourself don't even bother to check the release dates of this mod and of the resource collector.
Thank you for your feedback. My feedback shredder is already busy processing your feedback for filing into my one-way black hole permastorage.
Have a nice day.
*** With the addition of crew construction, this mod will only work as advertised when crew construction is disabled! It can still be used to collect and store up to 50 resource nuggets though ***
@entity.horsedung: It should still work, I was actively using it last night. But if it doesn't, I will fix it.
Tbh, there's very little that could break this mod (except for some major change to core gameplay mechanics which I doubt the devs will want to change) so I'd be surprised if it didn't work anymore.
In such a case I would probably create separate expansion mods as it would otherwise become impossible to maintain once I'd start making multiple mods featuring multiple resources from multiple mod authors :P
Concerning this mod and Extended Tech Tree Mod, I've been too busy with a mod featuring enemy ships which have upgraded ship systems from Extended Tech Tree Mod, adding the resources to this mod kinda fell to the backburner. But it would actually be a good idea. I'll put it on my todo list.