Starship Troopers: Terran Command

Starship Troopers: Terran Command

513 ratings
Death Sand - Part 1
   
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File Size
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8.206 MB
20 Mar, 2023 @ 9:17pm
29 Jul, 2023 @ 6:10am
15 Change Notes ( view )

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Death Sand - Part 1

In 1 collection by DEV
Death Sand Campaign
2 items
Description
NOTE: Expect the map to be big and challenging in the long run.

STORY
Your first mission as the Commander of the Delta Division is to discover what happened to our new outpost, located at the Oregon region. We lost communication 20 hours ago and our radars are also dead.

There are many officers from the government and civilians there. They were preparing the terrain to build the first new modern city.

We know this region is far from the arachnid infestation. This entire region was cleaned from those nasty creatures many months ago, so we are expecting this to be a local accident. The problem is: in the last 2 hours, we detected a very high number of arachnids moving that way.

FEATURES
- High detailed map with stories and many places for ambush;
- Many hives to look up and discover;
- Increasing difficulty (balanced, but very hard at the end);
- Manage your base, waves and the hive attacks.

If you find any problems, please, let me know. I did test a lot and it is a very fun map to challenge yourself, while having fun defending a base and attacking at the same time.
48 Comments
DEV  [author] 20 Oct, 2024 @ 6:25am 
Thanks for the tip. I am improving it for the next map. I actually research more about how to do it, to create a new campaign
Leviathan 20 Oct, 2024 @ 12:24am 
Fun little map, but the amount of units you can get is too much, I would suggest lowering the number of arachnids per wave and perhaps reducing the total supply by 1/3, the game engine seems to struggle with the number of units on the map and too many arachnids clumped up leads to them going single-file a bit much.
DEV  [author] 23 May, 2024 @ 4:35pm 
Thanks for letting me know, I wonder if this was related to any update, because it was working correctly. I will check and see if there were changes.
KingKobra 23 May, 2024 @ 4:31pm 
This is a great map, good balance of attack and defence. It really gave the feel of being swarmed by an unending tide of Arachnids. One glitch I encountered was that my battle phase wouldn't increase unless I saved the game, exited and re-loaded. This was the case for every new battle phase level. When I re-loaded and started to get level X, it would increase to that next level then stay frozen at the new one (i was building the new buildings for upgraded units).
DEV  [author] 31 Jan, 2024 @ 4:13am 
I am trying to update the map, but it is giving me an error =/ I will try again in a new machine soon
SILENTALONS 30 Jan, 2024 @ 5:57am 
Love the Map and the variety of units you can bring. Only problem is the time between waves and the amount of bugs that come out. it starts to lag especially when i switch back to my strike team and my base team. Would be helpful if you put 2 minutes in between waves so that my frame rate can catch up
Talengard 26 Dec, 2023 @ 7:39pm 
Seems like a good map, but not enough time between waves for offensive action, and the growing numbers of bugs is too much - my computer started slowing down. Not very fun to play when you have to manage two waves of attacks and also try to mount some type of defense. I will no longer play any games with waves of attacks, especially increasing numbers of arachnids, just takes the strategic fun. One or two waves of attacks would be fine to test defenses, but not unending.
Tek2Baz 29 Sep, 2023 @ 11:03am 
good map in the mind set of ST : wave of bugs. Perhaps too much :), i was limit to play at the end. (32 mb RAM Proc I7 and 3060 Graphic card) ! But Great pleasure to try many plans to defeat Bugs :)
Evileye 1 Sep, 2023 @ 3:04pm 
Great map, almost finished it, but bugs were in greater numbers plus with that many bugs, game started to slow down, it was unplayable :(
DEV  [author] 29 Jul, 2023 @ 6:11am 
Ok, updated, I tested and it is working finally. I'm sorry all that it took a long time, I had to re-write a few stuff. But I'm working back on new maps and, now, a new campaign =)