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I can see, you are doing a rewrite :) thx ... this will be my secund try ;)
But I will check how to restore it and change the parts that are crashing.
And to all: Part 2 is OUT o/
I can attack, defend and have a little time to think about all this too.
Good job!
Thanks for the feedback. I released the Part 2 of "Death Sand".
I replayed the mission and the bug waves were working as intented.
Maybe i had a previous version of the map, who knows.
It really changed the difficulty and pace of the mission compared to the first time i played :)
1) Good point :)
2) Oh, I guess I did not let them get too much near it, I will test more, tks for the tip too.
3) Yes, the whole problem maybe it is related to the waves. It was supposed to be much harder. In any case, I plan to make it harder in next map. I will check this one again.
4) Thanks again, I will check this, I did not know of such problem. I learned all the scripts now and tools for the map editor, I will do more :)
1) Yes, I think I fixed that in the last update. Did you play the last one? Let me know if yes, so I can check again (I did play the full map a few times already).
2) I think this is more a problem with the game itself =( because of the many caves / hives. Sometimes some units get stuck among other units and I think it might be happening with this one in particular too. I did a "stress" test to check for potential errors and sometimes this happens. Maybe I will have to remove that part.
1. The top right hive. You can go there even without looking at the border of the map, make a bigger rock there or put an invisible blocking wall (it is in the scenery section in the editor)
2. When waves of bugs attack, then at the base they get stuck in the center between the buildings and because of this they are easy to kill
3. There are a lot of resources on the map, the mission is very easy to pass, it seems to me that we need to make it more difficult so that there is a test
4. Due to the fact that you made the waves one in the triggers, they are poorly displayed on the map and the hive is a little buggy. Make attacks from each side a separate trigger.
Thank you again. I hope my review will help you make your map even better.
I would like to point 2 things.
1) The bug waves stopped after the 6th or 7th wave ( i'm not sure which exactly). I dont know if thats intended, or its because i captured the right base, or for some other reason.
2)The top top main bug lair ( hive 6 i think, with a strength of 2 ), was not spawning any bugs when in proximity with it. There were some bugs on top of the mountain behind it ( wrong spawn maybe ? ). It started spawning again, only when those bugs went all the way to the mine entrance, climbed down and came to attack me in front of their hive.
All that said, i really enjoyed playing your map and i hope you will provide us with more of them.