Automation - The Car Company Tycoon Game

Automation - The Car Company Tycoon Game

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Tinty - now working in BeamNG.drive!
   
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Fixtures: Misc
Game Engine: UE4_27
File Size
Posted
Updated
11.284 MB
21 Mar, 2023 @ 3:56pm
21 Aug, 2023 @ 6:20am
3 Change Notes ( view )

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Tinty - now working in BeamNG.drive!

Description
Tinty now works in Beam exports!
Sort of, as you can see on the pictures, but this is due to the way light materials are exported to Beam. Your custom colours will export to Beam, but they won't look like they do in Automation. This is a pretty standard export issue though and affects vanilla materials too, so unfortunately I can't do much about it.

Tinty is a set of light materials (based on vanilla ones) available in both uneditable dark grey material and colourable paint variants. Those allow you to make those cool red/black light fixtures from the 90s or lights in literally any colour you like! Why materials and paints, you may ask?

Materials:
+ right there when you choose a material for your fixture, and the dark variant is likely to be the most used
- can't edit them

Paints:
+ you can choose any colour you like
+ you can make them light up in any other colour you like!
- need more clicks to apply

NOTE ON COLOURED LIGHTS
Coloured glass will distort the colour of the light behind it, so vanilla red/amber/white materials might not look correctly when used in such fancy taillights. For that I recommend using the Gearhead Materials mod for the bulbs or other glowing material inside the light. The screenshot with the blue taillights turned on was made using that method.

KNOWN ISSUES
- none ATM, let me know if you find some!

This is my first mod, so it might be imperfect - if you see anything wrong, let me know here or on the official Automation Discord (same name). Thanks to Hanna from Camshaft Software for pointing me in the right direction with this :)
29 Comments
Hshan  [author] 28 May @ 7:53am 
Hmm, that's a good idea, I'll do it in some free time!
Foxy Moron 26 May @ 5:18am 
ohhh right thank you, would maybe be helpful to add a tutorial or something to the description on how to use it, thank you though
Hshan  [author] 25 May @ 12:11pm 
Foxy, enter the advanced mode. Simple mode being greyed out is standard behaviour for some materials, including vanilla ones IIRC. That's because there are two separate colours you can change.
Foxy Moron 24 May @ 6:02pm 
i dont know if im using this right but i cant seem to change the paint? its just greyed out?
Ablegion 12 Apr @ 3:40pm 
Epic It works well in Beam thank you thank you
Cosmolyth 24 Jan @ 7:55am 
ok thank you very much, as i'd love to have the blacked out lights in beam
Hshan  [author] 23 Jan @ 11:34am 
Daaang, did I somehow miss some variants/dependencies when fixing that? Unfortunately I won't have time to look into that in the next ~2 weeks, but I'll check it out after that, If I won't forget. Thanks for the info!
Cosmolyth 7 Jan @ 4:15pm 
I dont know if im doing something wrong or not but its not working in beam ng, i set my led strip light to tinty pattern F2 for example, make the unlit varient full black and lit variant red, load into beam and they're coloured by default, any help?
Hshan  [author] 30 Aug, 2023 @ 11:27am 
TBH I can't reproduce it on my end, unless you're talking about the colour grid in the basic paint mode - that, yes, is greyed out, but that's the intended, built-in game behaviour. To change the colour on any material with more than one you need to use the advanced paint mode, this is the case for Tinty, vanilla materials and AFAIK any other mod with such materials.
Merde 27 Aug, 2023 @ 3:10pm 
It won't let me change the color anymore. I had no issues until now. it was working fine a few days ago and now suddenly the color panel is grayed out. What's going on?