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Error : Object reference not set to an instance of an object.
at ZoneManager.getTilesInAoE(String actorID, AreaOfEffect& aoe, TileCoord origin, Single originRotation, String action)
at InputManager.evaluateAvAffecter(ActorValueAffecter avAffecter, Actor caster, Actor target, TileCoord actionTargetTC, Int32 rank, Int32& avAffecterNum, String action)
at InputManager.actEval_evalAvAffecter(ActorValueAffecter avAffecter, Actor caster, Actor target, TileCoord actionTargetTC, String action, Int32 rank, Boolean& applyWeaponBuffs, Int32& avAffecterNum)
at InputManager.reassign_actEvaluateWindow(Actor caster, Actor target, TileCoord actionTargetTC, String action, Item item)
at InputManager.mouse_actionSelect(Actor caster)
at InputManager.handleMouseInput_combat(Single elapsedTime)
at InputManager.Update(Single elapsedTime, Actor playerActor)
at Game1.Update(GameTime gameTime)
I've been loving your mods otherwise, they're so creative and engaging. This is the only issue I've found thus far.