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I have updated the activity definitions, so the numbers should no more change during the game. (Something in the game changed in the 1.0 version that I were not aware of.)
The issues with people not going to expeditions doesn't make sense to me and I can't reproduce it. I have moved Handle before Eat, Relax and Sleep, as this is the only inconsistency with the vanilla game, other than the option to change priority, which should in no way affect people going to expeditions.
I've had 5 day expeditions time out because of this mod. Cool concept, but it doesn't play nice with expeditions. I think having all needs fufilled, and an unknown variable allows you to go on expeditions. Don't know what that other variable is, though.
Without the mod? 23h? I'd rather sleep, but orders... later!