STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

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Empire at War Expanded: unofficial sub-mods by Floppa
   
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Description
Unofficial sub-mods by user Floppа that come out mainly for the Fall of the Republic or Thrawn's Revenge.
Items (12)
Fall of the Republic: Unlimited Trade Ports Sub-Mod (1.4)
Created by Floppa
Trading ports are a very important element in building an economy in the Fall of the Republic. Most players build the maximum number of trade ports at the very beginning and then forget about them. I think it's wrong to build trade ports at the beginning a...
Thrawn's Revenge: Unlimited Trade Ports Sub-mod (3.4)
Created by Floppa
Trading ports are a very important element in building an economy in the Thrawn's Revenge. Most players build the maximum number of trade ports at the very beginning and then forget about them. I think it's wrong to build trade ports at the beginning and f...
Fall of the Republic: Weak Heroes Sub-Mod (1.4)
Created by Floppa
Are you tired of heroes who can fight alone against a whole armada of enemies? Are you tired of Jedi heroes who can conquer the entire galaxy single-handedly? Do you want the life of each hero to be valuable? Then this submod is for you. In TV series and m...
Fall of the Republic: Increased base income Sub-Mod (1.4)
Created by Floppa
You may have experienced the issue of constantly running low on credits while playing Fall of The Republic. You want to actively fight, but you do not have enough money to create a fleet, troops or economy. That's why I made this sub-mod. Its meaning lies ...
Thrawn's Revenge: Increased base income Sub-mod (3.4)
Created by Floppa
You may have experienced the issue of constantly running low on credits while playing Thrawn's Revenge. You want to actively fight, but you do not have enough money to create a fleet, troops or economy. That's why I made this sub-mod. Its meaning lies in t...
Revan's Revenge: Unlimited Trade Ports Sub-Mod (0.5)
Created by Floppa
Trading ports are a very important element in building an economy in the Revan's Revenge. Most players build the maximum number of trade ports at the very beginning and then forget about them. I think it's wrong to build trade ports at the beginning and fo...
Awakening of the Clone Wars: Increased base income Sub-Mod
Created by Floppa
You may have experienced the issue of constantly running low on credits while playing Awakening of the Clone Wars. You want to actively fight, but you do not have enough money to create a fleet, troops or economy. That's why I made this sub-mod. Its meanin...
Thrawn's Revenge: Only Space Battles Sub-mod (3.4)
Created by Floppa
Are you tired of boring ground battles? Are you tired of meaningless ground battles that last 30 minutes? Do you want to immerse yourself in beautiful space battles without being distracted by such nonsense? Then this submod is for you! This submod complet...
Fall of The Republic: Only Space Battles Sub-Mod (1.4)
Created by Floppa
Are you tired of boring ground battles? Are you tired of meaningless ground battles that last 30 minutes? Do you want to immerse yourself in beautiful space battles without being distracted by such nonsense? Then this submod is for you! This submod complet...
Revan's Revenge: Increased base income Sub-Mod (0.5)
Created by Floppa
You may have experienced the issue of constantly running low on credits while playing Revan's Revenge. You want to actively fight, but you do not have enough money to create a fleet, troops or economy. That's why I made this sub-mod. Its meaning lies in th...
Fall of The Republic: No Fog of War Sub-Mod (1.4)
Created by Floppa
I was always annoyed by the unrealistic fog of war in the base game, where ships and units cannot see beyond their noses. In The Fall of the Republic, this was partially corrected, almost completely removing the fog of war for space units. But the mod deve...
Thrawn's Revenge: No Fog of War Sub-mod (3.4)
Created by Floppa
I was always annoyed by the unrealistic fog of war in the base game, where ships and units cannot see beyond their noses. In Thrawn Revenge, this was partially corrected, almost completely removing the fog of war for space units. But the mod developers off...