Rain World

Rain World

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Artificer Revive on Kill
   
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789.160 KB
9 Apr, 2023 @ 1:26pm
19 Mar, 2024 @ 5:42pm
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Artificer Revive on Kill

Description
Artificer gains not-deadness when killing scavengers. Kill a scavenger quickly after getting hit with a spear to evade death. Configurable in the remix menu.

Source: https://github.com/thescarydoor1/ReviveOnKill
Popular Discussions View All (1)
7
24 Feb, 2024 @ 6:27pm
Exception logs.
GreenStar
48 Comments
riley_ 1 Jul @ 6:09am 
for me it's not been working with elites but the old bug of the mod reviving you just from stabbing a scav corpse doesn't exist anymore
TheScaryDoor  [author] 30 Jun @ 9:14pm 
@zacnmac This is working for me on 1.10.4, if still having issues please post a description of the issue and related exception logs in the discussion thread

@harlerrot rain world era Sorry about that, but this mod does not modify save data so I don't think it would have caused an issue like that

@riley_ Weird, I tried an elite scav in arena and it worked
riley_ 30 Jun @ 8:17pm 
you forgot elite scavs
zacnmac 22 Jun @ 3:58pm 
please update this bro it does NOT work w latest version
MrLink 13 Jun @ 11:19pm 
This. This is the mod that makes Arti WAY more fun to play.
scug of the earth 12 Jun @ 3:35pm 
I don't know if this mod has any conflicts with other existing mods, but after downloading this my artificer campaign broke. I uninstalled all the mods, did a re install, still got the same problem with just a slow loading white screen. Had to do a hard reset of my whole game.
Jurist 5 May @ 11:06am 
@Samoth_Five Hahaha.....no.
In return Artificer should die if use bomb too close.
TheScaryDoor  [author] 28 Mar @ 8:26pm 
This looks like it still works in 1.10.1
riley_ 18 Oct, 2024 @ 2:32pm 
please add an option to drain arti's food whenever she gets stabbed
Samoth_Five 26 Aug, 2024 @ 2:04pm 
This mod singlehandedly makes artificer balanced.