Barotrauma

Barotrauma

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Robo-Trauma Medical Conversion
   
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File Size
Posted
Updated
2.236 MB
13 Apr, 2023 @ 1:38pm
22 Apr, 2023 @ 2:27am
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Robo-Trauma Medical Conversion

Description
This mod disables the need for power for robots, after playing it enough I decided it is just tedium for the same of it and add nothing of value, batteries are plenty and hunger goes up too fast, plus it interferes with the robot's repairs.

What is this?
This is Robo-Trauma made to be compatible with AI, as such they can now heal themselves and others as well as not consume normal medicine.
How?
This has been done by converting the vanilla damage types (those that affect the robots) into custom robot-specific ones and applying a patch to the items relating to curing them. The AI now recognizes them and will proceed to repair itself when it sees fit using appropriate tools. You can now have your medics heal the tin cans.
Unstable?
The method I used is crude (I am still learning) and it's basically an overall affliction that ignores limbs and affects the whole character, the damage conversion rate is relative to how many limbs are affected.
For example, a welder affects every limb the flame touches so the conversion rate is 0.2 with a bigger scale range 200 max vs base 100.
Behaviour
The robots are fairly weak to some AOE weapons especially flames, and strong against mele and 1 limb damage sources.
Sometimes you will see them heal a bit after they get damaged that's just the conversion adjusting the damage taken.
Still WIP needs feedback for conversion rate/other suggestions

Other work that I do:
Hunger and Thirst for casual players:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2959448046
Ek subs revival for 1.0:
https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=2954919470
Popular Discussions View All (1)
1
22 Apr, 2023 @ 9:31am
PINNED: Suggestions/Balancing
TheSimpleDude42
30 Comments
ImJustJoshin 1 Sep, 2023 @ 12:08pm 
I have updated and tweaked this mod. Please use this instead: Robotrauma Medical Conversion Tweaked
Cammi 23 Jul, 2023 @ 12:06pm 
Just a heads up, the fix @JusFoNo posted works perfectly fine. You still get error logs regaurding missing sounds, but as far as functionality goes, the mod works.
[ZP] Abysse [VEC] 24 Jun, 2023 @ 6:56pm 
Mod doesn't work, pls update
4D 20 Jun, 2023 @ 3:47pm 
Yeah, the error log mentions that this mod doesnt see robotrauma core mod.
jusFono 18 Jun, 2023 @ 1:27pm 
I think this mod needs updating, the robotrauma mod got an update and i can't seem to heal myself anymore
TheSimpleDude42  [author] 14 Jun, 2023 @ 5:30am 
Normaly no but I disabled power hunger because I found it to be pointless, it is not hard to stockpile batteries and just recharge them for free in the reactor.
tp664066 14 Jun, 2023 @ 4:44am 
Hello! Assuming that the power consumption is on, can the npc robo replenish the battery?
TheSimpleDude42  [author] 13 Jun, 2023 @ 2:43am 
No.
tp664066 13 Jun, 2023 @ 1:17am 
Hello, is there a way to hurt the limbs separately?