Barotrauma

Barotrauma

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Robo-Trauma Medical Conversion
   
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2.236 MB
13 apr 2023 om 13:38
22 apr 2023 om 2:27
9 wijzigingsnotities (weergeven)

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Robo-Trauma Medical Conversion

Omschrijving
This mod disables the need for power for robots, after playing it enough I decided it is just tedium for the same of it and add nothing of value, batteries are plenty and hunger goes up too fast, plus it interferes with the robot's repairs.

What is this?
This is Robo-Trauma made to be compatible with AI, as such they can now heal themselves and others as well as not consume normal medicine.
How?
This has been done by converting the vanilla damage types (those that affect the robots) into custom robot-specific ones and applying a patch to the items relating to curing them. The AI now recognizes them and will proceed to repair itself when it sees fit using appropriate tools. You can now have your medics heal the tin cans.
Unstable?
The method I used is crude (I am still learning) and it's basically an overall affliction that ignores limbs and affects the whole character, the damage conversion rate is relative to how many limbs are affected.
For example, a welder affects every limb the flame touches so the conversion rate is 0.2 with a bigger scale range 200 max vs base 100.
Behaviour
The robots are fairly weak to some AOE weapons especially flames, and strong against mele and 1 limb damage sources.
Sometimes you will see them heal a bit after they get damaged that's just the conversion adjusting the damage taken.
Still WIP needs feedback for conversion rate/other suggestions

Other work that I do:
Hunger and Thirst for casual players:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2959448046
Ek subs revival for 1.0:
https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=2954919470
Populaire discussies Alles weergeven (1)
1
22 apr 2023 om 9:31
BELANGRIJK: Suggestions/Balancing
TheSimpleDude42
30 opmerkingen
ImJustJoshin 1 sep 2023 om 12:08 
I have updated and tweaked this mod. Please use this instead: Robotrauma Medical Conversion Tweaked
Cammi 23 jul 2023 om 12:06 
Just a heads up, the fix @JusFoNo posted works perfectly fine. You still get error logs regaurding missing sounds, but as far as functionality goes, the mod works.
[ZP] Abysse [VEC] 24 jun 2023 om 18:56 
Mod doesn't work, pls update
4D 20 jun 2023 om 15:47 
Yeah, the error log mentions that this mod doesnt see robotrauma core mod.
jusFono 18 jun 2023 om 13:27 
I think this mod needs updating, the robotrauma mod got an update and i can't seem to heal myself anymore
TheSimpleDude42  [auteur] 14 jun 2023 om 5:30 
Normaly no but I disabled power hunger because I found it to be pointless, it is not hard to stockpile batteries and just recharge them for free in the reactor.
tp664066 14 jun 2023 om 4:44 
Hello! Assuming that the power consumption is on, can the npc robo replenish the battery?
TheSimpleDude42  [auteur] 13 jun 2023 om 2:43 
No.
tp664066 13 jun 2023 om 1:17 
Hello, is there a way to hurt the limbs separately?