Stellaris

Stellaris

49 ratings
Stellar Android - Replacer Version
   
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415.279 MB
16 Apr, 2023 @ 9:59pm
19 Apr, 2023 @ 6:36pm
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Stellar Android - Replacer Version

Description
Replacer stand alone version of the Android portraits and room from the Stellar Legions mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2939702822

This is the version you want to use if you want to be able to use them as your robot pop or with synthetic evolution

In order to work it has 2 main functions
1. Replaced the base humanoid robot portrait with the Androids from Stellar Legions
2. Altered robots so that they could have a "gender" thus using the intended portrait when undergoing synthetic evolution

It is not achievement compatible.
23 Comments
Blazecore 20 Oct, 2024 @ 8:20am 
make a versione achievement compatible pls <3
YutaniWakazashi 16 May, 2024 @ 1:44pm 
Any plans to update?
trilate 27 Nov, 2023 @ 5:56am 
The robot portrait may have something wrong. Some of job slots are blank, but the pops are there absolutely.
Blazecore 15 Oct, 2023 @ 1:53am 
There is an achievement compatible version?
Heizungauf6jetztwirdGeschwitzt 25 Sep, 2023 @ 2:18pm 
as of the time this is written, the mod deletes the newly added humanoid portraits of 3.9
zulu9812 5 Jul, 2023 @ 8:30am 
BTW, this mod removes these portraits from the machine category.
VicMagician 29 Jun, 2023 @ 7:34am 
Hello! I'm a fan of your beautiful portait mods! Currently I'm playing this mod alongside Machine & Robot Expansion , which allows the creation of a Synthetic Ascended empire from the start.

Unfortunately, the combination of these two mods doesn't seem to allow Stellar Android's dimorphic portraits to appear in these Synthetic Ascended empires, only generating leaders with female portraits and undetermined gender.

In order for these two mods to be compatible, I guess a patch should be necessary. Could you please look into the matter, to find out if a patch is necessary at your end or XVCV's? Thanks for your attention.
irongore 25 Apr, 2023 @ 6:13pm 
Thank you for taking a look, and I will do as you suggest. Thanks again for a great mod
Legion  [author] 24 Apr, 2023 @ 10:16pm 
I see, so it's actually the Overpowered Civics 3.3 that is being wonky. I tested all 3 mods out together and took a quick look at their workshop files. It is working for me (my high caste is staying high caste and low is staying low) and I don't see anything in their files that should conflict either. Just in case the load order matters I'm doing Stellar Legions first, then planetary diversity, then planetary diversity - unique worlds, then overpowered civics. Sorry you are having a hard time getting it working together.