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I hope if you gonna make bigger bundles, they would be rounded up to 1000 total and have the same effect if they in a bundle or separate. In b41 version of the mod it was a bit annoying that the biggest bundle was made of 800$. I was like I have 5 biggest stacks, how much is it? Oh 4K total. Would be better to have 4 biggest stacks. Bur what ever you make, I will gladly use, specially if you make boosted version as well
I have tried to take note of how frequent wallets drop, which seems pretty frequent (without looking at the code for it). I have not been able to pay too much attention to how many bills I have found yet, as I just dropped all the wallets on the floor while exploring, so I can pick them up later. I did find an item related to stock trading though, which was pretty neat, but not really something I think I could make some relevant use out of.
I will likely do what I can to lean on their bundle implementation, and extend it so you can also make the even more condensed stacks I made for this mod. It will likely mean that making large stacks is going to become a lot harder, depending on how I balance out the credit cards.
The money stacks will likely just require less bills to be combined too, to compensate.
Wallets are now containers, and contain various items, including money - so you don't need to search them with a context menu anymore. This also means that I will have to look into the quantity of money, but am thinking about just accepting the vanilla amounts you find, and balance it off of that.
After all, there is not a big difference between 1000 bills giving out -0.01 weight, and 100 bills giving you -0.1 weight. Getting 1000 bills with how little you find in the base game seems a lot less likely though, so I think it makes sense to balance the weight reduction with how much money the game let's you find as-is, rather than adding more money being spawned in into the wallets.