Project Zomboid

Project Zomboid

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Dragons Money is Power
   
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1.592 MB
22 Apr, 2023 @ 5:13pm
28 Jan, 2024 @ 11:37am
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Dragons Money is Power

Description

This is an extended version of Money is Power by _/Stixx.

Original description
Money makes your stronker (Every bill will increase max carry weight by 0.0002)
This also includes containers such as crates and backpacks.
You can search wallets for a varied amount of money (This is affected by the lucky trait)

The max roll is 55, the game will roll a number between 0 and 55.
Currently you can get 0-76 dollars
If you have Lucky:
--You get +1 dollar to every roll unless you get nothing.
--Your rolls always have +4 (eg, if you roll 1, the value changes to a 5)

If you're curious how much money drops your weight, $1000 will increase your carry load by 0.2

Also, after searching a wallet, you get an Empty Wallet which can be salvaged for a leather scrap.

Time to stock up all that money!

What is included/changed?
The main addition is the ability to merge money into consolidated stacks, which addresses some lag-related issues. The merged stacks are also fully 3D modeled, and gives you a slight bonus to the weight reduction. Also changed the changes to only affects "Money" instead of "Base.Money".

A money stack costs 50 money - provides -0.012 weight.
A money block costs 200 money - provides -0.052 weight.
A money tower costs 800 money - provides -0.216 weight.

Additional recipes allow you merge and split stacks as you please.

If only the ability to consolidate money is desired, there is an extension mod that will remove the bonus, making the weight progression "flat". Additionally, if Tile Fixes is enabled, there is an optional extension that allows you to withdraw money from ATMs by using Credit Cards. If you feel the default weight reduction is too little, there is also a 5X and 10X override. Make sure to load the flat, boosted or super boosted mods after the main one, as they still depend on functionality in the main mod.

The logic for using Credit Cards is similar to wallets, but higher probability of getting larger amounts of Money.

The max roll is 100, the game will roll a number between 0 and 100.
Currently you can get 1-300 dollars, but higher amounts are more likely than with wallets.
If you have Lucky:
--You get +1 dollar to every roll.
--Your rolls always have +10 (eg, if you roll 1, the value changes to an 11)
--You can be extremely lucky and get up to 500 dollars.

Workshop ID: 2965950189
Mod ID: dragonking.moneymakesyoustronger
Mod ID: dragonking.moneymakesyoustrongerboosted
Mod ID: dragonking.moneymakesyoustrongercredit
Mod ID: dragonking.moneymakesyoustrongerflat
Mod ID: dragonking.moneymakesyoustrongersuperboosted
41 Comments
DragonKing  [author] 24 May @ 12:32pm 
@haaa78 - not beyond making sure it works, but am waiting for full release for that
haaa78 24 May @ 8:26am 
Any plans for b42? I love this mod!
Pavlus 21 Dec, 2024 @ 10:54am 
cool, I played b42 for some time, at most I could find 1-3$ per wallet with $, and only ~50% of wallets had $ in them. After looting ~300 zeds I had a Little over 30$ and around 10 cards. So around 1$ for 10 kills, of course those numbers way to low to make reliable statistics. Just sharing.

I hope if you gonna make bigger bundles, they would be rounded up to 1000 total and have the same effect if they in a bundle or separate. In b41 version of the mod it was a bit annoying that the biggest bundle was made of 800$. I was like I have 5 biggest stacks, how much is it? Oh 4K total. Would be better to have 4 biggest stacks. Bur what ever you make, I will gladly use, specially if you make boosted version as well :FH5Kudos:
DragonKing  [author] 21 Dec, 2024 @ 9:54am 
After playing a bit more today, I found out that there is now a money bundle you can craft in the base game, which uses 100 bills to make a bundle... Cool, but that is a lot of individual bills to make just 1 bundle xD

I have tried to take note of how frequent wallets drop, which seems pretty frequent (without looking at the code for it). I have not been able to pay too much attention to how many bills I have found yet, as I just dropped all the wallets on the floor while exploring, so I can pick them up later. I did find an item related to stock trading though, which was pretty neat, but not really something I think I could make some relevant use out of.

I will likely do what I can to lean on their bundle implementation, and extend it so you can also make the even more condensed stacks I made for this mod. It will likely mean that making large stacks is going to become a lot harder, depending on how I balance out the credit cards.
DragonKing  [author] 21 Dec, 2024 @ 4:45am 
Oh, and I would like to maintain compatibility for anyone who wants to continue playing B41, but if I remember correctly, Zomboid does not have a versioning-system like Rimworld where you can easily make a folder for each version in the mod structure. If I end up having to make another mod-page for B42, I will make an announcement here when the time comes :)
DragonKing  [author] 21 Dec, 2024 @ 4:43am 
Credit cards also seem a lot more common with the new wallet container, so I would likely also have to balance the amount you can withdraw from it.

The money stacks will likely just require less bills to be combined too, to compensate.
DragonKing  [author] 21 Dec, 2024 @ 4:43am 
@Pavlus - I have thought about it. Been playing B42 Unstable a bit, and this mod will need a bit of a re-design to work for the new wallets, and possibly also for the credit cards.

Wallets are now containers, and contain various items, including money - so you don't need to search them with a context menu anymore. This also means that I will have to look into the quantity of money, but am thinking about just accepting the vanilla amounts you find, and balance it off of that.

After all, there is not a big difference between 1000 bills giving out -0.01 weight, and 100 bills giving you -0.1 weight. Getting 1000 bills with how little you find in the base game seems a lot less likely though, so I think it makes sense to balance the weight reduction with how much money the game let's you find as-is, rather than adding more money being spawned in into the wallets.
Pavlus 20 Dec, 2024 @ 11:34am 
any plans for b42? would love to see this updated
DragonKing  [author] 14 Mar, 2024 @ 7:51pm 
@Exnem - that is because I started out making Source levels for HL2:DM and Garry's mod. It just became a themed icon I kept using :3
Exnem 14 Mar, 2024 @ 5:39pm 
i like the reuse of the hammer editor icon lol