Arma 3
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Bucket - Zeus Terrain Editor
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Data Type: Mod
File Size
Posted
Updated
60.525 KB
25 Apr, 2023 @ 8:50am
28 Apr, 2023 @ 2:18pm
3 Change Notes ( view )

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Bucket - Zeus Terrain Editor

In 1 collection by Seb
Seb's Mods
11 items
Description
Bucket: Zeus Terrain Editor
Modify terrain in Zeus.

Both client & server need this mod for it to function

FEATURES:
- Modify terrain in Zeus
- Multiplayer compatible
- Customisable through tool pallete
- Automatic server rate limiting (this mod won't let you crash the server by trying to do too much at once)


Compatability
Should be compatible with most things
The restore terrain height commands will not be able to restore terrain to before to when it was first touched by TerrainLib.
Deformer
Fully compatible

How to use
- Right click in Zeus and press the "modify terrain" context menu action to open the interface
- Customise settings using interface
- Hold CTRL/ALT to use the modes provided

Code & Licensing
Please submit bug reports or feature requests to this projects GitHub[github.com]
Licensed under GPL v2.0

Looking for an Arma community? Check CNTO out:

https://www.carpenoctem.co/

https://www.youtube.com/watch?v=QE8tMdhDYjI
54 Comments
Sam (Squire) 22 Feb @ 8:34am 
Got it.
Seb  [author] 22 Feb @ 7:57am 
Specifically, I inherit from a bunch of default UI elements to build my UI. If somebody else's mod modifies the default UI elements instead of inheriting from it, it will also modify (or break) it anybody who is also inheriting from it.

Tell them to check my github to find out which UI elements I inherit from
Sam (Squire) 21 Feb @ 2:13pm 
I'll reword it in a nice manner to bring up to them directly.
Seb  [author] 21 Feb @ 11:01am 
That would be the result of their shitty code breaking the things I inherit from. Tell them to fix their inheritance
Sam (Squire) 19 Feb @ 12:08pm 
Seb the issue with Bucket with the UI hiding seems to be related to a mod called HR Garage and a additional, I'll report it if I find another that is causing it.
Raven3.14 10 Mar, 2024 @ 10:34pm 
@Invizion I think Deformer does the same for the eden editor
Deformer: https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=2822758266
I don't think you can easily export heightmap editing from Bucket and Terrain Lib to eden
Monolithmilitary 2 Mar, 2024 @ 8:17am 
THX bro!
Invizion 22 Feb, 2024 @ 3:55am 
how to export all of it to eden ?
Seb  [author] 16 Feb, 2024 @ 1:07am 
One thought I had is that the UI is spawning off-screen, but with those settings I don't think that is the issue.


If you only run Bucket and its dependencies, does it work? You can test this in singleplayer zeus.
Z8MB1E 15 Feb, 2024 @ 4:15pm 
@Seb I play at 1920x1080 (16:9) with interface size set to Small. I hadn't ever thought to change those specific settings, but now you have me curious. Is that the solution?