Garry's Mod

Garry's Mod

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ULTRAKILL ARMS
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Content Type: Addon
Addon Type: Weapon
Addon Tags: Cartoon, Comic, Fun
Content Descriptors: General Mature Content, Frequent Violence or Gore
File Size
Posted
Updated
3.964 MB
25 Apr, 2023 @ 12:39pm
25 Jan, 2024 @ 1:54pm
18 Change Notes ( view )

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ULTRAKILL ARMS

In 1 collection by Talking Flower
Temy's Addons
9 items
Description
Type "bind KEY +feedbacker" into the console and replace "KEY" with a key of your choosing.
You can set your arm with the console command "feedbacker_arm" [FEEDBACKER | KNUCKLEBLASTER]
Additionally, you can bind a key to "feedbacker_swap" which toggles between the two arms.

Overview
Adds the melee mechanics from ULTRAKILL.
Certain conditions allow you to parry & cancel an incoming attack, dealing critical damage to the attacker. Parrying also heals the player, limited by Hard Damage if the ULTRAKILL Base is installed.
(Cancelling cannot be performed with Nextbots)

Parry Conditions
(Not including parries that can be performed against the ULTRAKILL nextbots.)
(Parries with the KNUCKLEBLASTER are disabled by default. Set feedbacker_knuckleblaster_parry to 1 to enable.)

Condition
Info
Entity in melee animation
EX: Zombie swinging, combine shoving, antlion attacking, etc
Manhack with blades out
Self-explanatory.
Leaping Headcrab
Any headcrab can be parried.
Leaping Fast Zombie
Self-explanatory.
Leaping Antlion
Self-explanatory.
Projectile*
Parrying a projectile, whether owned by yourself or somebody else, will send it flying.

(*EX: SMG grenades, combine balls, crossbow bolts, frag grenades, and bug bait can all be parried.)

Arms
FEEDBACKER
• Can parry attacks/projectiles.
• Fast, and deals less damage.
KNUCKLEBLASTER
• Cannot parry by default. (feedbacker_knuckleblaster_parry)
• Slow, and deals more damage.
• Hold the feedbacker key to create a shockwave, dealing more damage and knockback.
WHIPLASH
• Only hooks onto props, enemies, etc.
• Bind a key to "whiplash" to use.

Made to practice Lua & viewmodel animation

Recommended Addons
ULTRAKILL Coin Mechanics by spalumn
ULTRAKILL Nextbots by kevin
Popular Discussions View All (20)
103
6 Jul @ 7:43pm
PINNED: "I found a bug!"
Talking Flower
4
25 Apr @ 3:44pm
the punch doesn't work for me
Exisnate
2
28 May @ 3:26pm
How do we get it to work?
Smoliv fan
698 Comments
Comedy Time 10 Jul @ 8:20am 
I wish I could parry projectiles of various vj base SNPCs
The 7 Jul @ 11:30pm 
is it possible to port this to half life 2 with the steam workshop?
Filenoname 7 Jul @ 10:11am 
IDK Why but i tried bind feedbacker but if i press key nothing happens BUT feedbacker swap works
tom7165 2 Jul @ 1:23pm 
i put the comand "feedbacker_arm" [FEEDBACKER | KNUCKLEBLASTER] and now nothing works
Destruction 30 Jun @ 12:57pm 
unbind [key]

note that if the key originally had something bound to it, this does NOT restore those binds, and you must manually rebind.
if the key was bound to a base Garry's Mod bind, you should be able to find it in Options / Keyboard.
KodeTheGlitchgamer 30 Jun @ 12:21pm 
How do I unbind something
BlackGhostTR 29 Jun @ 8:53am 
yo andy use unbind command
andyrahadian 27 Jun @ 2:26am 
How do I unbind it please someone respond
CHEESY 23 Jun @ 1:23am 
u bind whiplash by doing bind (a button that u want to press for whiplash)whiplash
yanky 21 Jun @ 3:24am 
how do you use the whiplash?