Rain World

Rain World

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Less Deadly Rain
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25 Apr, 2023 @ 2:55pm
16 May @ 7:34am
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Less Deadly Rain

Description
Prevents rain from killing you when you're somewhere safe.

Use the configuration page to modify rain, flooding, and other end-of-cycle mechanics.

Choose how the rain works:
  • Deadly: The Rain World default! Eventually kills you no matter where you are.
  • Survivable: Standing directly in rain can kill you, but you can survive indefinitely under cover.
  • Flux: Rain alternates between dangerous and harmless, allowing for careful exploration.
  • Harmless: Rain is purely visual and doesn't physically affect anything.
  • No Rain: There's no rain at the end of the cycle.

More features:
  • Remove flooding, or flood rooms only partially
  • Disable screenshake and rumbling
  • Make electrified rooms harmless, or remove the effect entirely
  • Prevent creatures from taking shelter from the rain
  • Change weather in DLC regions to be less deadly
  • Make pre-cycle creatures appear during post-cycle rain (Downpour)
  • Add a post-cycle nighttime effect to all rooms (Downpour)

You can increase or decrease the cycle length using the accessibility option provided by Rain World Remix.

Staying out long enough doesn't progress to the next cycle. I don't know how to implement this properly without the usual shelter & loading screen, sorry!

Note to custom region creators: This mod temporarily modifies room data. Turn the mod off while editing to avoid saving these temporary changes.
Popular Discussions View All (3)
4
9 Apr @ 7:02pm
PINNED: Bug Reports
FloofCheeks
9
21 Mar @ 11:02am
BUGGG!!
𝓦𝓲𝓵𝓭𝓑𝓪𝓻𝓭
4
2 Mar @ 1:25pm
Is it working?
The Artificer Cat
203 Comments
Sphealmaster 14 Jul @ 9:28pm 
Would there possibly be a way to impliment dawn? https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3417857252&searchtext=cycle

I would love to do a challange single cycle run where you have to contend with both fluctuating rainy night cycles and creature infested day cycles without sheltering
suvaquiz101 10 Jun @ 3:06pm 
Oh ok :steamthumbsup:
FloofCheeks  [author] 8 Jun @ 11:51am 
@suvaquiz101 Most creatures will run and hide at the end of the cycle. If you want rain/nighttime creatures, enable the option that prevents them from taking shelter.
suvaquiz101 8 Jun @ 11:40am 
Where is the threat during the night? :kingvulture:
Shadoekoo 8 Jun @ 9:52am 
Ok dope
B.L.U.S. 8 Jun @ 9:48am 
the rain will switch in intervals of like 10 seconds from being lethal to nonlethal
FloofCheeks  [author] 8 Jun @ 9:47am 
It's short grace periods where the rain doesn't affect you
Shadoekoo 8 Jun @ 9:43am 
Or does it mean that it alternates with each new cycle?
Shadoekoo 8 Jun @ 9:43am 
Yeah, that's what I just did. Just to be sure, when it says it switches between the two, does that mean that there are short grace periods that will let me move safely?
FloofCheeks  [author] 8 Jun @ 9:01am 
If you configure the mod and set the rain to flux mode, then it alternates between lethal and nonlethal, that's probably what you're looking for