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I would love to do a challange single cycle run where you have to contend with both fluctuating rainy night cycles and creature infested day cycles without sheltering
Emerald Tweaks and this mod are a nice combo, just remember to remove the deadlyness of some effects. Is there a way to add sandstorm outside of Watcher's campaign, by any chance?
it looks like you have just been adding what you tought was cool without thinking and there are probaly stuff you don't even use anymore
but for now ill swap off of flux rain to see if it still happens
i first assumed it was an incompatibility with Slugsomnia from Emerald's Tweaks and Features but i tested and it doesn't seem to be the case
I don't know if they ever fixed it, but if you're running the game on Linux or Steam Deck, it might take a couple extra steps to get code mods to work. I can't remember it, you'd have to search for the fix online if that's the case.
Again, I'll see about adding it if I find an easier way to do it, but it can already be changed to nonlethal, so it's not a priority.
then of course for the official one you would curate the rooms to make it work better
I haven't fully explored the new regions so I'm trying to avoid room lists. That and it wouldn't work with custom regions either. I'll keep your suggestion in mind if I find a good solution for it though.